Quick question about WorldGuard: WorldGuard finds entity values within 'org.bukkit.entity.EntityType'. Would it be possible to have it detect entities outside that? To make it more clear, WorldGuard provides support for Bukkit mods, but non-Bukkit mods rarely have support. The entities still exist, just within the mod files itself, rather then where WorldGuard searches for the mobs. If I want to add a 'deny-spawn' flag, but can't target the entity, is there a way to solve this? Or is it a matter of requesting the creator to add support for Bukkit? Apologies if this is in the wrong sub-forum. EDIT: I realize Essentials does this too with '/spawnmob' and '/killall'