When will Bukkit be updated for Minecraft 1.5?

Discussion in 'Bukkit News' started by EvilSeph, Apr 20, 2011.

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    EvilSeph Retired Staff

    We have completed the update to Minecraft 1.5_02 (and have had it done for a while now) and are working out a few issues before we promote a recommended build. A TEST ONLY build is available but we highly recommend that you wait until we promote a Recommended Build before putting it on your production server.

    You can find the latest test build on ci.bukkit.org. Please note, though, that if you don't already know how to get it, you probably shouldn't be using it. Only Recommended Builds have gone through extensive testing. Anything else could result in unforeseen problems like Bukkit eating your cake or your world. You have been warned.


    Common Problems/Questions:
    What's the first build that works with Minecraft 1.5_02
    The first CraftBukkit build that works with Minecraft 1.5_02 was made available 2 days ago and is build #689. However, it is HIGHLY RECOMMENDED that if you are running the test builds, you always stay up to date as we usually fix bugs, exploits and improve stability.

    I downloaded build 714 but got some other build!
    You're probably reading the version string incorrectly.

    Here's an example version string:
    git-Bukkit-0.0.0-686-g71ef92a-b714jnks (MC: 1.5_02)

    This version string is for build 714, as you can tell by the "b714jnks" at the end.

    Whenever I use a plugin that changes blocks, I can't see the changes until I reconnect!
    We had an issue with blocks not updating properly but this has since been fixed from build #707. This bug affected plugins that changed blocks in game, like WorldEdit.

    Help! My console keeps getting spammed with this error whenever someone gets kicked or disconnects and it lags the server!
    This is a bug we've fixed from build #701 onwards.

    I can't build or destroy anything! Help!?
    The common cause of this issue is a client mod called Single Player Commands, please try uninstalling all your client mods and seeing if this fixes the issue. If this is the case, then it isn't a Bukkit issue and you should contact the author of the mods you use.

    Every time I connect to the server and load a sign, the client crashes. What's wrong?
    Minecraft 1.5 has added limits for sign text. Plugin developers commonly used longer sign text to store extra data or add colours to signs. This is no longer possible, so we now cut off any line in a sign longer than 15 characters (as of build #712).

    I get kicked when flying and am told that flying hasn't been enabled on this server. How do I enable flying?
    Minecraft 1.5 added anti-flying checks. You can enable flying by setting allow-flight=true in server.properties.

    Whenever I try to send a long message in chat, it gets cut off at roughly two lines.
    A limit on chat has been added with Minecraft 1.5. This is one of the issues we're hoping to address before we promote a Recommended Build.

    Help! When I use the CLI arguments to set ports (or any setting), the server always starts up on 25565 or ignores the setting!
    There was a bug that prevented the server from reading settings passed through CLI arguments. This has since been fixed from build #706 onwards.

    The easiest fix for most problems is to update to the latest Bukkit test build.


    As is the case with every Minecraft update, we saw our usual influx of extra traffic from people wondering if we have a build of CraftBukkit working with the Minecraft update seconds after release (seriously). Usually, you'd see a pretty standard post from me stating we're working on an update and providing the usual advice that you aren't forced to update. However, this time there was a distinct lack of communication from the team regarding the status of the update, other than the usual "we're working on it". Couple this with the slow development occurring lately and we can forgive people for posting the expected "is Bukkit dead?" or "what's going on?" posts. I hope this post will explain everything.

    Will there be a CraftBukkit for Minecraft 1.5?
    Given the reports of showstopping bugs present in 1.5, there's a high chance a new bugfix update for Minecraft will be out tomorrow or even several times this week. As a result, it is unlikely we will be releasing a 1.5 compatible build and, instead, will be waiting for something stable to work with.

    Due to the nature of the project and the methods we use to provide Bukkit for Minecraft, any update - no matter how small - requires us to figure out the mapping of obfuscated classes and update our code. This takes a lot of time and work, so hopefully you understand our decision.

    Having said all this, we recommend that you stay on 1.4 for a while until the patch storm subsides if your server depends on Bukkit.

    Further, I wanted to apologise for the lack of communication regarding this update. I was really hesitant announcing this since it would only serve to disappoint and annoy people, however, I noticed quite a few supportive comments on here and IRC that pushed me to post this announcement because the people that have supported us through everything deserve it.

    Why are things so quiet? Why is the update taking so long?
    Before I answer this, I think it is appropriate to cover what usually happens when we're aware of an update coming soon. Whenever we recieve word of a Minecraft update (which, contrary to popular belief, is generally the same time as everyone else), we place all development in the Bukkit project under a code freeze to prepare for the update and make things easier. That being said, last week thursday we were expecting a Minecraft update and appropriately placed the project under a code freeze. Unfortunately, the update was delayed and pushed to the next week, resulting in a much longer code freeze than normally occurs. Naturally, this lead to activity within the project seeming critically lower than it really was and prompted some people to post the inevitable "what's going on?" thread.

    On top of the code freeze, we're working on some larger changes to Bukkit or CraftBukkit that require quite a bit of time to complete and will only be commited to the public code when they are ready. Quite often you'll find that, while you don't see any updates, we definitely are still working hard programming awesome things and appreciate your patience and support.

    So why is this update taking so long? After we had updated for Minecraft 1.4, we came across some annoying chunk related issues and bugs that were incredibly difficult to pinpoint due to confusion with the new obfuscated names mappings (d -> c and c -> d). Naturally, these kinds of issues were unacceptable for the project and we immediately got to work on improving our update process to avoid issues of this nature in the future. While I think we can all agree with this decision, the unfortunate result is the delay we're currently facing since we're not yet done improving the process. The good news is, we're nearly done improving our update handling process and the wait will definitely be worth it come future updates.

    Thank you for your patience and understanding!
    Azukay, Nuinbot, pcgames3112 and 54 others like this.
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    1.5_02 is out.. why does MC have to hurry up?

    why would there be tracks next to a bed anyways?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    Cause users may want to crash servers they dont like...
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    uhm I jus tried Bukkit buid 689... I started it on me laptop... tried to play on my PC... and it wont connect... did i forget anything.....?The server STARTS fine

    EDIT: oh sorry I just got one of the digits in the IP wrong IT WOKS AND IS GOOD NOW thanks :) :) :)
  5. 689 has a railwayplacing bug everytime i placed railways and turned form north to east or something like that the didn't connect each other
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    thats a normal bug read the update of 15_02 server side
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    find line flying enabled=false in your server properties. change it to true.

    EDIT: line: allow-flight=true
    lolligertyp likes this.
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    Tested it locally, all used plugins seems to work for me, as like the server itself.
    Hope to see a recommended build soon.
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    uhm ok I just noticed ONE thing... Even though it says this pluging is ENABLED and WORKING... NPCX doesnt show any of its NPC's... should I post that here or on the NPCX plugin page...?

    EDIT: orite I just realised the error pops up when someone LOGS IN... so ill just post that on the NPCX plugin page :L obviously it doesnt work witht eh new bukkit build :( but everything else checks out fine.
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    Thank you :D
    blackprince42 likes this.
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    So #689 doesn't really work for me. The server starts up fine and all plugins (except Minecart Mania) are loaded, but I can't make any commands in Minecraft. Nothing appears in the terminal.
  12. worldedit, worldguard and some other plugins also don't work, but is it so hard to make a recommended build when there's a build that works?
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    I don't know what your'e talking about because they both work for me :) everything works except for NPCX (whhich happens to be one of my main plugins -.-...but meh)
  14. Working:

    Not Working:
    Minecart Mania
    Essentials Spawn
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    also should i wait of plugin update for 689?

    before i update?
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    Here the Rail bug: ****
    Ok, the error was Zans Minimap Mod that don't work!
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    ist the plugin
    commandbook working?
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    Essentials, HeroChat, WorldEdit, WorldGuard, Permissions, ScheduledAnnouncer and BigBrother seem to work, but I didn't test it very well...

    And placing a rail works for me! Tested it for more than a half hour!
    (But sometimes, curves don't get generated...)
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    Im about to test. Just waiting on Brohoster to upload.
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    YAY, thats about all of it (for me)

    crap, I got group specific spawns....
    But I was planning a new map anyway, this one is generated in 1.2...:p

    I'll wait for an RB, no hurry.
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    There seems to be no weather in b689
  22. Hmm, I can also place rails without issues..
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    uhh yeh there is... whe I joined... it was raining... so yeh that SHOULD work fine mate... :p
  24. It's raining in b689 as we speak.
  25. oh sry i didn't see that it was working cause if i do //set x i don't see that what was filled and have to reconnect than i see it. i also only see the little blocks if i'm using // , the big blocks stay. hopefully they'll fix that or did i do anything wrong?
    EDIT: i installed an texturepack and now its working :cool:
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    MagicCarpet doesn't work for me?!? MagicCarpet itself works, but I don't receive the events when a block gets changed, so I don't see changes coming from the server.
    Also when I use //set xyz of WorldEdit...
    Loneguard likes this.
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    same here
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    no errors so far... every plugin i use seems to work on my server, except the multiverse plugin.
    using b689
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    Should I wait till they officially release the build? Or is there a way for me to go back to the old build and version after I update my Minecraft? =/.
  30. i got kicked from the server it said flying is not allowed or something like that, but i wasn't flying i just wanted to build a house out of cobblestone and waited for the rain or snow
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