I'm looking for a way to unload a world that was created using the createWorld. I'm trying to get a smooth instancing system for quests and its hard to allow any number of instances on any number of quests when I can't unload a world when I'm done with it. I've searched around the forums and found nothing so far. I've poked through a fair amount craftbukkit code and have yet to find anything. Thoughts? Ideas?
Although this thread is old, I saw it on google on what the method does and thought it may be helpful to other people, so here it is: In the move to 1.6, two unloadWorld methods were added. Server.unloadWorld(World world, boolean save); Server.unloadWorld(String world, boolean save); The boolean is whether to save the chunks before unloading.