Re-posting this from the hMod forums, since it was never released there but I am planning on releasing it for Bukkit exclusively once it's out. Similar to Iconomy, it is going to be plugin-driven, meaning that I will be releasing the "core" plugin as well as several basic addon plugins for additional functionality (auctions, shops, etc.). The only major addon I have planned beyond that is my physical stores/shops plugin, and that should be coming out shortly after the economy plugin is finished, and as soon as inventory hooks are added to Bukkit. Here is a list of the core and addon functions I have planned thus far: Core Functionality Give - Give money to another player. Trade - Player-to-player trading (item -> coins, coins -> item, or item -> item trades) Item Cost - Get the general worth of a specific item, or an amount of a specific item Planned Addons Chest Stores/Shops (High priority) Auctions Casino/Gambling (Low priority) Currently, all of the core functionality is done and operational! I'm waiting to see how Bukkit will handle plugin-to-plugin communication before I start handling major addon stuff. Shops will also have adjustable prices on a per-shop basis, maybe not at initial release, but shortly after. So, posting this to see if there are any requests from users and/or developers so I can try and get things right the first go around. Thanks.