Hi, im remaking the entire way of handling chests for our SurvivalGames plugin. I have a list of items that i want to randomly take any item out of. The only problem i have is that i also want to be able to set a probability level for certain items in that list to make them get picked either more or less frequently. Kind of like this: Code: Item | Chance of getting picked % Apple 64% Diamond Sword 5% Wooden Sword 15% Steak 50% etc etc Ive been sitting here for a few hours now trying to figure out whats the best way to do this while at the same time alowing my admins to just simply add more stuff to the list. Ive thought about taking the amount of items in the list, then make an string array with the length of 1000 where each entry will be a name of an item in that list. Then that name would be replicated for X times in that list based on their percentage level. But that would be memory consuming and very very ugly. It could be that im just tired but this is really giving me a headache. What would you do?