Hey Bukkit! I need a plugin! I need a plugin that simulates building in rust! Well, how do you build in rust? Like this! Instead of being able to build any direction you should only be able to build in the four main directions (north, west, south, and east.) The "building menu" should be a mode. When players do /build they get access to 6 building items. The inventory should contain a block of wood, that loads the schematic "wall", a door, that loads the schematic "door" a glass block that loads the schematic "window" a wooden plank that loads the schematic "stair" a wooden slab that loads the schematic "floor" and a pressure plate that loads the schematic "roof" &4&l. Each inventory item should be named the item it places, (floor, wall, door, etc) The color codes on that should be Each building item should use some resources to build it. To place the item players MUST have this in their inventory and it will be removed on place. Wall: 9x wood planks Door: 7x wood planks, 1x oak wood door. Window: 8x wood planks, 1x glass block Stairs: 3x oak stairs. Floor: 9x wood planks Roof: 9x wood planks. Players with the permission build.nocost will not be required to have these items. If players don't have enough items send in chat "&c&lI need more resources for that..." I will use world edits schematics system, but I need to rotate each schematic to be facing the same direction as the player when it is loaded. It might help you could do something with //rotate, I will create them all facing north. I don't need the transparent preview, though it would look dope. **When players do /build, it should save their current inventory, clear it, load in the building inventory, and then whey they do it again, clear their inventory and load their original inventory. (This should keep all the items in the player's inventory.) Commands: /build Permissions: build.use, build.nocost Thanks!
@Gosintary I found the source code to that plugin here, someone just has to be willing to edit it to your requiments and compile it, that will be easier and will take less-effort than a crate a plugin like this from scratch.