Break your blocks only with toolsVersion: v0.9.1 This plugin disallow to break blocks by using hand. You need tools to break them (example: for sand you need shovel) Features: Allows attack mobs and players only with sword and axe Blocks like Sand, Dirt and Gravel can be broken only by using Shovel Blocks like Stone, Bricks and Furnance can be broken only by using Pickaxe Blocks like Wood, Wooden Planks and Wooden Stairs can be broken only by using Axe Wheat, Flowers, Grass and Mushrooms can be collected only with Hoe (Hoe is takeing damage while is in use) New players are receiving an item (configurable in config.yml file) Download:RudelToolsBukkitDev Config: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Available languages: English: en_US Polish: pl_PL French: fr_FR - by Youckie (Yocks) After change language remember to delete language.yml file in RudelTools folder If you want to translate this plugin to your language send me email to: [email protected] Amount of starter item will be in one hand (example: 5 axes in one hand) PICKAXE - need pickaxe to destroy block STONE_PICKAXE - need stone pickaxe or better to destroy block IRON_PICKAXE - need iron pickaxe or better to destroy block DIAMOND_PICKAXE - need diamond pickaxe or better to destroy block AXE - need axe to destroy block SHOVEL - need shovel to destroy block HOE - need hoe to destroy block NONE - block can be broken without tools All tool names must be uppercase letters Don't left blocks without value because YAML Parser is takeing it like section and console will get errors. If damage value is set to 0 it will take default value of damage. If -1 then damage is cancelled (2 dmg = 1 heart). Skeleton, Ghast, Blaze and Wither are not dealing damage. Arrows, Ghast Fireballs (Fireball), Blaze Fireballs (Small Fireball / Fire Charge) and Wither Skull are doing this You can set that mobs can be hit without weapon by setting it "ANY: true" Commands: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler /rtools help - shows help /rtools damage entity set <entity> <damage> - set damage of entity /rtools damage weapon set <weapon> <damage> - set damage of weapon /rtools block set <block> <tool> - set tool that can be used to break block /rtools mob set <mob> <weapon> <true/false> - set that mob can be attacked with weapon /rtools item add <itemlist> <item> <item> <item>... - add a item list with this items or add items to existing itemlist /rtools msg set <itemlist> <message> - set a message for item list Permissions: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler rudeltools.break.shovel - allows to break blocks with shovel rudeltools.break.pickaxe - allows to break blocks with pickaxe rudeltools.break.axe - allows to break blocks with axe rudeltools.break.hoe - allows to break blocks with hoe rudeltools.break.none - allows to break blocks without tools rudeltools.break.* - allows to break blocks with tools rudeltools.damage.dealt - allows to dealt damage without weapon rudeltools.commands.help - allows to use /rtools help rudeltools.commands.damage - allows to use /rtools damage... rudeltools.commands.block - allows to use /rtools block... rudeltools.commands.mob - allows to use /rtools mob... rudeltools.commands.item - allows to use /rtools item... rudeltools.commands.msg - allows to use /rtools msg... rudeltools.commands.* - allows to use all RudelTools commands rudeltools.* - allows to break blocks without tools and dealt damage without weapon Changelog: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Version 0.9.1 Fixed bug with some indestructible tools and weapons Changed permission about dealing damage (now you need permission rudeltools.damage.dealt to use plugin damage) Version 0.9 Builded for DB 1.5.1-R0.1 Added customizable item lists (now you can specify which items you need to break) Added some new commands (/rtools item add <itemlist> <item> <item> <item>..., /rtools msg set <itemlist> <message>) Now config file includes item on respawn and on first login Permission has bees changed (now if you dont have permission you cant break blocks, if you have permission rudeltools.break.none you can break all blocks without tools - rudeltools.break.* and others doesn't include rudeltools.break.none!) Now you can have your permissions (ex. if you created new itemlist named "QWERTY" and some block is using this itemlist permission to break blocks with tools in list is rudeltools.break.qwerty) Now if item isn't in config file console will not get error only warning with short message (Block type <block> is not specified in config file! Please fix it.) Version 0.8 Builded for CB 1.4.6-R0.1 Version 0.7 Added commands that allow to modify config.yml (damage of entities/mobs, mobs that can be attacked by weapons, etc). For more info use /rtools help Now you can set damage of entities (arrows, zombies, snowballs, etc) Version 0.6 Added permissions Attacked mobs are now customizable with which weapon they can take damage Damage from weapons are now customizable Builded for CB 1.3.2-R1.0 Version 0.5 Added customizable starter item and amount of it Added French language Language is now changing by file (not permanently in .jar) so everyone can customize language.yml file to his language Version 0.4 Added configurable blocks Version 0.3 Builded for CB 1.3.1-R1.0 Axe has now (x 2 - 1) damage (because for axe you need one more stick and one more mineral) Version 0.2 New players now are receiveing Wooden Axe No more need to download 2 different jars for other language (can be changed in config.yml file) Version 0.1 Releasing my awesome plugin If you have any suggestions or want to translate my plugin to your language you can send to me email: [email protected] If you want to motivate me to write more pluginsand more updates with features please click button below.
"Block like wood, wooden planks, wooden stairs etc can be broken only by using axe."How are players supposed to get wood/wooden planks to make pickaxes and other tools, when they start off with nothing (most servers)?
Well even if they start of with a wooden axe, they still will have issues after its broken and don't have any materials to create a new axe. i suggest a axe is not for the 1x1 trees.
Make sure your title is formatted correctly, http://forums.bukkit.org/threads/pl...ated-requirements-updated-march-15-2012.1755/ "[CATEGORY] PluginName v0.1 - Description [1.0.1-R1]"
So thats why they recieve wooden axe and this plugin is RP. If you wont take wood you will not survive.