Hi, I need a plugin that will: block entering an area/region when player is in fight (if player hits another player both are "in combat" for 10 seconds). It can be WorldGuard integrated, or handle its own areas, I dont care. Cool images representing what I mean:
its in a request forum duh... * http://forums.bukkit.org/threads/your-title-should-not-say-req-dont-do-it.87163/
Sticky topics specifically say no [req] prefixes. Don't act like you're the pro when you're really the noob that forgot to read the rules. http://forums.bukkit.org/threads/your-title-should-not-say-req-dont-do-it.87163/
I do find this weird though. It helps making recognizing plugin requests in the 'What's New' tab easier.
PM me your super smart tips, this thread is about my request, not about for of it. No mega awesome devs today?
just use combat tag and make it so they can only get into your spawn with /spawn, then you can block /spawn with combattag
I wrote a plugin that can do something like this; however, instead of preventing the noob from entering the safezone, it prevents the safezone from protecting the noob until the combat tag expires. It's not quite in public release yet but it's working great on the server where I play and a beta should be out within the week. (There are some other nifty PVP protections included too - the noob can be tagged as protected from combat for a few seconds after he leaves the safezone, which when used with the functionality discussed above can more or less eliminate the issue of safezone camping altogether.)
Does it have Dev page alerady? I would love to use this plugin (as it if far more than I asked, actaully better)
UltraMC :: Not yet, but I've submitted the dev page for approval as of this evening and a download of the plugin will be available soon. Once it goes live I'll post a link here.
I think the jar file itself still needs to be approved, but here's the BukkitDev page. Edit UltraMC :: The download is live, feel free to grab it whenever.