So I was wondering if it is possible to make it so that every time a player kills another player they get a random effect. But I also want that effect to last until they kill another player, even if they die to a natural cause. If anyone knows how to do that then please let me know, I want it for 1.18.2
@elykrekab I created what you wanted source code: https://github.com/teamriverbubbles/rde build: https://ci.teamriverbubbles.com/job/rde/