playerConnection.checkMovement = false: Won't work

Discussion in 'Plugin Development' started by MisterErwin, Jul 23, 2013.

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    MisterErwin

    Hello together,

    is there any way to prevent: <Player> moved too quickly! ?

    e.g. If I set their velocity...

    playerConnection.checkMovement = false Doesn't seem to work;(
    Thanks,
    MisterErwin
     
  2. Offline

    chasechocolate

    I believe it is hardcoded into NMS. Maybe search through the classes and see if you can find where it happens and maybe use reflection to prevent it?
     
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