Mob spawning..

Discussion in 'Bukkit Help' started by momoxil21, Mar 11, 2014.

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    momoxil21

    I use ClearLagg for prevent the massive and ridicul spawns of bukkit, if I just disable the clearlagg custommobs config, I will have 3000-15000 mobs, lol ?, 30 mobs around a player, it's ridicul this system of spawning.

    I tried to config bukkit server but nothing it don't work, anyone know any PLUGIN for config the mob spawning?, all mobs because Clearlagg just control zombie,skeleton,spider but not nether mobs or end mobs

    I tried this bukkit.config

    Code:
    settings:
      allow-end: true
      warn-on-overload: true
      permissions-file: permissions.yml
      update-folder: update
      ping-packet-limit: 100
      use-exact-login-location: false
      plugin-profiling: false
      connection-throttle: 4000
      query-plugins: true
      deprecated-verbose: default
      shutdown-message: Server closed
    spawn-limits:
      monsters: 1
      animals: 1
      water-animals: 1
      ambient: 1
    chunk-gc:
      period-in-ticks: 600
      load-threshold: 0
    ticks-per:
      animal-spawns: 1
      monster-spawns: 1
      autosave: 6000
    auto-updater:
      enabled: true
      on-broken:
      - warn-console
      - warn-ops
      on-update:
      - warn-console
      - warn-ops
      preferred-channel: rb
      host: dl.bukkit.org
      suggest-channels: true
    database:
      username: bukkit
      isolation: SERIALIZABLE
      driver: org.sqlite.JDBC
      password: walrus
      url: jdbc:sqlite:{DIR}{NAME}.db
    and still 30 mobs around 1 player

    I want 1 mob around every player, or 2 MAX not a high mob spawning
     
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