This would automatically spawn mobs of a specified type within a pre-defined zone and maintain a steady population. Uses could be: zoo, barnyard, themed areas, etc Does not need a UI, can be entirely configfile based. Entries in the config would be: Region (cuboid that defines the area) MobID MaxPopulation Interval (how often to check population) SpawnAmt (qty to spawn) So every [Interval], if [Region] is loaded, then it would calculate the population of [MobID] within [Region]. If the population < [MaxPopulation] then it would spawn [SpawnAmt] of [MobID]. Sounds like a quick hack for someone who knows craftbukkit! What do you think? Doable?
This appears to be something that could be done quick and easily, I will look into it and possibly do it tomorrow night (Atlantic time) although I am quite busy and may not be able to get it done.
So many other plugins almost do this, but none (that I've seen) attempt to maintain a certain population within a region. Thanks for your offer -- let me know when there's something to test!