Inactive [MISC] ExpPlugin v1.5 - Modify the amount of EXP Orbs that each mob drops [1337, 1532]

Discussion in 'Inactive/Unsupported Plugins' started by jimbobt123, Sep 22, 2011.

  1. Offline

    jimbobt123

    leitao85, agentc0re and DaEgo like this.
  2. Offline

    RazorFlint

    Wow looks very cool! :)
     
  3. Offline

    jimbobt123

    Thanks :p
    This was only my second attempt at making a plugin, so it's not perfect.
     
  4. Offline

    RonanZer0

    Nice!
    EDIT: 3rd post...
     
  5. Offline

    jimbobt123

    Thanks!

    I will add more mobs to this is it gets approved. (Cave Spider, Ghast, Zombie Pigman)

    V1.1 released!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  6. Offline

    jimbobt123

    BukkitDev page here
     
  7. Offline

    Serial1990

    Hey :) Can u add exp Drop for Human Player?
     
    HockeyMike24 likes this.
  8. Offline

    HockeyMike24

    Yeah, I would like to prevent people on my server from boosting orbs.
     
  9. Offline

    jimbobt123

    That's planned for the next release. I'm working on the commands atm.
     
  10. Offline

    Synful0ne

    Please do the permissions for different groups id love to set it up for my donators to kinda get a sortve "exp" boost As well as maybe varying numbers like "chance to drop 1-5 orbs (with permissions you could have "chance to drop 2-6 orbs or something . also some standard commands you could do is /setexp /exp /exp (player) /removeexp /giveexp (Give "only gives more" and set will set it entirely to a certain level) Ingame Reload so /expreload
     
  11. Offline

    jimbobt123

    I'll do that as soon as I figure out how :p

    I'm new to plugins, so any help would be appreciated.
     
  12. Offline

    jdev21

    I'm using CB1.9 #21 however this mod doesn't seem to change anything even though it says its loading properly. All mobs are dropping 3 orbs each except in the nether where no exp orbs are dropped.
     
  13. Offline

    Subaca

    Please do silverfish!
     
  14. Offline

    Masterflapdrol

    FUCK YEAAAAAHHH DIAMONDS TO YOU!!! :D [diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond][diamond]
     
    jimbobt123 likes this.
  15. Offline

    jimbobt123

    I've made a version where both Silverfish and Players are added (to stop the EXP spam when a player dies), but this has sort of been put on a back burner until I fix some problems with my server.

    Weird, does it give any error in the console? Also, check the amount of EXP you actually have after killing a mob, as sometimes only the size of the orb changes, but the amount has actually increased.

    EDIT
    ====

    Also, any plugin devs out there, I would appreciate any help setting up permissions and commands for this. Like I said, new to plugins :p
     
  16. great plugin,i'am using it with Bpermission and craftbukkit 1518, the plugin work great with admin but others players can't get exp (like they needs a permission node)... there is a solution at the moment or i missed something ?
     
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    MattEric96

    Great plugin!
     
  18. Offline

    jimbobt123

    This plugin does absolutely nothing with permissions yet, so groups shouldn't affect it. Do mobs drop any exp at all for normal players?
     
  19. Offline

    DaEgo

    plz add all mobs to ur plugin
    i use it on #1522 and works fine !

    [diamond][diamond][diamond]
     
  20. Offline

    RustyDagger

    any way you could say make every level be worth the same exp so like 1000 exp gets you 1 level and 2000 exp gets you 2 levels as it is it gets harder as you go and it leads to an imbalance when enchanting low level enchants when your a higher level I really hate it :(

    should not be punished for saving up 30 levels then enchanting 30 items at level 1
     
  21. Offline

    jimbobt123

    I don't think there's any way of actually changing that, sorry. I agree it is annoying though
     
  22. Offline

    RustyDagger

    I'm sure there will be a set exp level thingy in bukkit some time soon if not already it then would be a matter of doing the math and monitoring all collected exp and keep a running total of how much the player has then divide that by the exp per level round it and apply the level.
     
  23. i tried with newest bukkit build and copy the config.yml to the second one and now it's work, (before mobs doesn't drop exp orbs at all ) ! so thanks a lot for this plugins !
     
  24. Offline

    agentc0re

    This is such a great idea. It makes the whole exp. thing much more usable than what vanilla has to offer. Plus, with a few new exp. plugins coming out to use exp for purchases rather than adding a whole new system, this makes it much more customization to have those system become much more practical.

    Thanks for all your time in developing this, it truly is awesome.

    A few suggestions would be, console commands that have permission nodes. I only see the need for a few commands, first a /exp reload so changes of the properties.txt can easily be applied and then the ability to change the values for mobs via commands. /exp [mob] [orb drops]

    Like the previous person i noticed no extra exp orbs dropping but i did notice a huge increase of exp per orb.
    Also, after first activating the plugin and the plugin dir. was created it created two config.properties, one with a capital C for config and the other all lower case. Until i copied the config from the capital C to the lowercase, it didn't work. Just an FYI.


    ***edit
    Just read a few of the posts before and noticed you asked for help about adding permission nodes. If i get some time i'll start taking a look at the api, it's probably about time i did so anyways. :p

    Oh ya, your bukkit-dev page isn't up to date. :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 19, 2016
  25. Offline

    rafaelcta

    i was lvl 9851 then i killed 5 zombies, and i have no lvl any more LoL '-'
     
  26. Offline

    agentc0re

    most likely not an issue of this plugin but rather a cap made by notch. i'm guessing the max level is 9999, and apparently when you reach it, you're level status indication goes away.

    Try to spend exp on enchantments and see if it restores the current level indicator. If it does, report it as a bug to mojang.
     
  27. Offline

    jimbobt123

    Yeah, the capital C thing was because I referenced the config file in the main class file as config.properties, but in ExpPluginLoadSettings, I referenced it as Config.properties by mistake. And, of course, it didn't know where to find this "Config.properties", so it made a new file with the capital C. This is fixed in the latest release, I'll uploading literally as soon as I finish typing this response.

    Also, I like the idea of the /exp reload command and the commands to change the settings in the config file. I'll see about figuring out how to do that via commands as soon as I figure out how to integrate permissions :p

    Btw, by permissions, I mean an actual permissions plugin like PEX, not the default Bukkit permissions.

    agentc0re is right, I think there is a level cap of 9999, so this (hopefully) isn't a problem with the plugin. I guess it's pretty difficult to get anywhere near level 9999 without some sort of mod/plugin, so they never really had to code for that.


    For anyone who wants to know, this is the list of mobs in version 1.3:

    Code:
    Enderman
    Creeper
    Zombie
    Skeleton
    Spider
    Pig
    Sheep
    Cow
    Chicken
    Wolf
    Cave-spider
    Ghast
    Zombie-pigman
    Giant
    Silverfish
    Squid
    Player
    I'll do the new mobs (blaze, mooshroom etc) after there's a RB for 1.0.0

    I guess with the level indicator in 1.0.0, the command to display your level is no longer needed. I'll still try to integrate the reload command and the config commands though :p

    1.3 is uploaded now, download it here.

    I have already updated for 1.0.0, including all mobs except MagmaCubes (I can't seem to get it to work?), but I haven't tested it yet. You can download it if you want to test it, just tell me any errors. The link is in the first post.

    The BukkitDev page is updated now as well.
     
  28. Offline

    lastern

    Tested on 1532 works well with no error!
     
  29. Offline

    Parrothead

    Yea I would love permissions for this plugin. I've been using this plugin for a while now and it's already been really helpful. Thanks for making it :).
     
  30. Offline

    jimbobt123

    Cool, thanks for testing it :p

    Tell me if you find any problems in 1532 and I'll fix them.

    Yeah, still trying to figure out how to make it compatible with Permissions plugins, like PEX. I'll put permissions in as soon as I know how though.
     

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