[MECH] InvinciWolf v1.0.1- Wolves That Will Wait For Your Return [1597]

Discussion in 'Inactive/Unsupported Plugins' started by MiracleM4n, May 6, 2011.

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    Version: 1.0.1 (Versioning = MC Version 1.0 Release 1) (Nov 24/11)

    • Permissions for everything.
    • Makes it so that if the owner of a wolf/wolves is offline no damage can be dealt to it.
    • Owner of wolf/wolves cannot attack their own wolf.
    • A command???
    • Cap on owned wolves.
    • Self-Updating Config File.


    Other Stuff:
    [​IMG] Please donate to help support me :D

    If you don't have permissions all the features that rely on it will default on the OP system (in theory).

    It's pretty simple -Not really If a player owns a wolf/wolves and they decide that they would like to leave the server this plugin makes it so that no one can kill your wolves while you are gone (permissions override), it makes it so that you cannot harm your own wolf (need permissions), wolf teleport command in case they wander (need permissions), also there now is a cap on owned wolves(configurable), config file for most things.

    Many thanks to stoneLeaf, Xstasy, PsiOmega, and lishid for putting up with me on the IRC.

    Commands: (open)

    /getwolves <radius> -Get wolves from specified radius that may have wandered and teleport them to you.

    Permissions: (open)

    "invinciwolf.tele" -Allows use of /getwolves command features.
    "invinciwolf.teleadmin" -Allows unhindered use of /getwolves command features (not confined to an area of 64)
    "invinciwolf.offline" -Allows attacking of wolf/wolves when their owner is offline.
    "invinciwolf.own" -Makes your own wolf/wolves invincible to you. (Can't kill own wolves).
    "invinciwolf.many" -Allows player to own more than 10 wolves.

    Version 1.0.1 (Nov 24/11)
    • Major Code Cleanup
    Changelog: (open)

    Version 1.7.2 (Sept 02/11)
    • Fixed more coding.
    • Added GM/PM2,3 Support.
      Version 1.7.1 (July 10/11)
      • Fixed some coding issues hopefully
      • Added a self-updating config file
      Version 1.6.2
    • Fixed taming issues
    • Removed the unneeded UpdatedWolf class
    • Updated to latest RB
    Version 1.6.1
    • Updated for 1.6
    Version 1.5.1
    • Changed versioning....That is all. (Request something)
    Version 0.0.5
    • Added a config file for most things.
    Version 0.0.4
    • Added wolf cap (if you dont have permissions node you can only have 10 wolves)
    Version 0.0.3
    • A Command??? :O
    • Permissions for everything.
    Version 0.0.2
    • Wolf owners cannot attack their own wolf/wolves.
    Version 0.0.1
    • Released.
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    I will take a look at the despawning of wolves
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    Hi I have a small problem. If a player tries taming anymore wolfs than what the max cap is set to it ends up untaming all of their wolfs and then they can't tame anymore after that. =( Using Bukkit 766
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    Hmm Ill take a look at this

    Try updating to 803...or latest RB whatever that is now... I think its 803. Tell me if anything changes if not Ill take a thorough look into it.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 15, 2016
  5. Please, add pergroup wolf limitation. So each group will have different wolves limit (configurable). I can help you with that if you want.
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    The Wolf Limiter doesnt work. Players can tame as many as they want.
    RB 860.
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    Are there any errors in console?
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    no errors,
    console shows it loaded properly.
    07:28:44 [INFO] [InvinciWolf] Permissions found hooking in.
    07:28:44 [INFO] [InvinciWolf] version 1.6.1 is enabled!
    Config is set to 3 wolves.
    Player can tame as many he wants.
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    Im working on a fix for this now.
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    Thanks, I plan on using this and MyWolf to have a tamer type class. So a fix would be awesome!
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    My PC just broke down so I am forced to use my 11" laptop to do everything until I get it fixed. I will try to get this done tonight but if not it will be done before go to work tomorrow.

    Ok test it out tell me if this version solves the issue (Need to restart the server)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 15, 2016
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    Is it counting previous wolves you've tamed and are gone/dead? Because it's telling everyone they cannot tame more than 4 wolves.

    I'm on CB #953... Also, it seems that bone-whacking with mcMMO to find out your dog's health doesn't work if they have the invinciwolf.own permission.
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    It shouldnt count dead wolves or wolves that are no longer on the server (killed with /butcher etc.). As for the dogs health thing for the own permission node it cancels the event I will change this soon. I will also look at all coding for any error I may have made.
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    Updated to 1.7
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    i've tested it with v0.5 and the latest, but with both i have the same issue:
    when i try to exit a minecart or boat the player is put back into the vehicle
    so als long i have invincyWolf on my server i can't exit vehicles without destroying them
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    Could everyone please tell me what they would like to see implemented in InvinciWolf. I have been really busy IRL with lots of family related issues. I would like to know what is absolutely needed and what is wanted before I can/will make an official release. I will try to implement anything everyone says please try to respond by tomorrow (Sept 7) or early on the 8th as I have the 8th off and will be doing a lot of programming to catch up and hopefully fix/implement everything that people would like as I dont know how much time later this week/month I will have. Also post on any of my other plugin thread if you would like something added or implemented on there.

    EDIT: If at all possible (Would make my life 100x easier) if you could post the issues/features on the repsective project on my GitHub ( http://github.com/MiracleM4n ) Thanks in advance.
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    While I'm mostly interested in this for the wolf cap, I have a question. If wolves are invincible when the owner leaves, what happens if they're attacked? Do they stay passive, or do they become unstoppable killing machines?
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    Multiworld, possibility to go through portal with your wolf would be great. Also setting up what kind of damage can wolf take and which not (like lava damage=false, ghast damage=false, zombie damage=true).
    That would be awesome! :)
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    can u plz update to build 1368 plz, i have a whole bunch of plugins that work from 1350 to the latest build which is 1368 other than build 1369 has failed.
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    For anyone who still uses this please use the latest version on my Jenkins itll be a lot faster and more stable.
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    Miracle, can i suggest u to give permanent invincibility to our wolf's and prevent players from having more than 2 wolfs? cuz actually the only problem with the wolf is their dumbness so ppl cant go out with them cuz they jump in lava, u can do something force em to sit and do nothing till u heal em, and in case they fall in lava, be able to teleport em to u for feed em, or u can just let em be invencibles 4ever. I dont wanna have 10 differents wolfs every time when mine die, i just want 1 permanent wolf, with the time im used to feel close to my pets in the game xD...
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    Add the ability for other players to be able to right click an owned wolf and it will say whos wolf it is in chat to them. PLEASE.
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    Could you add a command to calm wolves down, like if another player accidentally hits one.

    I get this on start:
    Show Spoiler
    2011-12-24 02:16:26 [SEVERE] Error occurred while enabling InvinciWolf v1.0.1 (Is it up to date?): Found interface org.bukkit.command.ConsoleCommandSender, but class was expected
    java.lang.IncompatibleClassChangeError: Found interface org.bukkit.command.ConsoleCommandSender, but class was expected
    at in.mDev.MiracleM4n.InvinciWolf.InvinciWolf.log(InvinciWolf.java:103)
    at in.mDev.MiracleM4n.InvinciWolf.InvinciWolf.setupPerms(InvinciWolf.java:99)
    at in.mDev.MiracleM4n.InvinciWolf.InvinciWolf.onEnable(InvinciWolf.java:59)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:968)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:186)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:169)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:436)
    at org.bukkit.Bukkit.reload(Bukkit.java:187)
    at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:165)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:378)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:374)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:564)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:541)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
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    @TheReallceGuru It is updated I just have not had the time to update the thread or move to DBO.
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    Mind uploading to dropbox real quick ?
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    @TheRealIceGuru Click the DL link and it will take you to the most recent download.
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