Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

  1. Offline

    GeMoschen

    FalseBook - Your CraftBook for Bukkit
    [​IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:
    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [​IMG]
     

    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
  2. Offline

    York

    Same problem... were down to the last unworking plugin for this update and its FalseBook! again! :(

    Surely this only requires a very very small amount of time to fix (should have been a hotfix directly after the issue was reported imo)
     
  3. Offline

    chrisjon

    its know issue that he will fix.
     
  4. Offline

    York

    I've no doubt about that, this is a great plugin, the amount of downloads/replies is a testament to that but without trying to sound rude or ungreatful, everytime I come here and start reading the comments, all i see is 'will be fixed in the next version' ... which is great! but I havent seen a fully working version for months. There always seems to be something broken :(

    This problem however, completely breaks the plugin, it shouldnt be a fixed in the next update thing, it should be a 5 minute hotfix. Its such a minor issue that has a big impact.
     
  5. Offline

    JacKlink01

    Thanks for the 1.2 update. I cannot get ICs to work. At all. After making the Sign, nothing happens. I have the '*' permission, but even when i give myself falsebook.anyic, it still doesnt work. All of the permissions and everything works fine for FalseBookBlock stuff like bridges, gates, lifts etc... but I cannot get ICs to work... At all. I have Essentials, PermissionsEx, LWC, WG, WE.

    PS: Please get on BukkitDev. This is really confusing.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 17, 2016
  6. Offline

    chrisjon


    ye, however there is most likely a bunch of more important issues than wierd filenames etc in server list, like falsebook dragging down servers very heavy, ive had to disable falsebook since i started getting tick drop with 30 players online, i had 40 online and it was rly bad, and after fb disable, cpuload dropped by over 50%.
     
  7. Offline

    szoller

    It seems, Falsebook does not read the config-files correctly in 0.93 alpha on Bukkit #2060.
    I added block types to allowed gates (glass pane, nether-fence, iron-fence) but only wooden fences work (like before).

    And please dont set gravel as brake block as default, many real train routes are on gravel :D
     
  8. Offline

    tappestry

    We are using FB and its working pretty good. :D
    Only thing I have from players is that the Lift Up/Down doesn't work with heights above 128...well I should say the Lift UP part, down sends ya flying no problemo...I believe I am using the alpha build .93, might not be, not sure, don't care, cuz its working :) lolz See ya later
     
  9. Offline

    Kommy000

    hmm seems like its not working at all for me. Not even error, nothing happens when I try any commands
     
  10. Offline

    York

    Im wondering if this is a problem with multicraft panel or similiar not being able to pick up the file/folder locations, testing the server on my computer locally and Falsebook works, but on our live server through multicraft panel it doesnt.
     
  11. Offline

    Tanite

    Confirming only regular fence works for gates. Can we get this fixed, pleeeeeeease? :D

    fb 093a/cb 2060
     
  12. Offline

    aussie1579

    Add the Item ID to the Third line of the gate sign

    *******
    [Gate]
    101
    ******
     
    Tanite likes this.
  13. Offline

    Tanite

    That actually works!

    Thanks :)

    szoller
     
  14. Offline

    UltraZero

    Im not sure if anyone else is having this issue. but from some reason Falsebook Minecart stuff is not working for me. I all the falsebook plugins stuff in my server " Excluding .chat" i have falsebook.cart.* as a perm ( using PEX ) i have even tried using all the single node's and not seeming to work.

    It let's me make the sign's like station and says i have made a station. but when i put a cart on the track and push it in the direction of the station it just rolls over the obsidian block and keeps going. i have even tried putting a cart on the obsidian area and getting in and pressing the button nothing still happen's. I have no error's in my console for any of the plugins i got. so im pretty well stumped on what im doing wrong here.
     
  15. Offline

    FabiUnne

    Hey,
    I have a critical error!
    Could you replace the "/" to File.separator???
    My Server is a Linux Server and Linux have a other save format.
     
  16. Offline

    rbos

    In 0.93alpha, using CB2060, gates are farmable for free blocks, bridges are not. Players do not have the destroy permission for either. Can someone duplicate this issue or give me tips on how to fix it?
     
  17. Offline

    woodzy

    Hey Gemo, i was wonder ing if you could add to the minecart stuff auto smelting.
    if u could do that that would be AMAZING!
     
  18. Offline

    andrewkm

    GeMoschen
    Please use bukkit dev, or jenkins or github... This thread is so insanely confusing :p
    Also any ideas on the chunks staying loaded issue - have you found the cause and will there be a fix?
     
  19. Offline

    TNTUP

    GeMoschen The locked [gate] signs dont work when players want to trigger the gate. If the player created the [gate] sign, he can toggle it, but the others can't, since the sign is locked. In 1.1, signs was locked and normal players can trigger it. Why in 1.2.3 it dont work?

    Also a bug with teh ICs, When I create [mc1110] and [mc0111] signs are created but it dont respond. I need like a server restart or a plugin reload. They're not like instant activation. It also affects [mc0420], An admin placed one and it didnt worked until I reload the plugin. idk if its my problem or it affects everyone. Thanks for the great plugin I ever know since I have Minecraft :)
     
  20. Offline

    FuRiouSOne

    Any word on making sign lifts work above 128 height? They work going down but not going up for some reason.
     
  21. Offline

    tappestry

    Getting some weird severe on TNT explosions with falsebook extras...I'd post it but feeling lazy. Just thought I'd let ya know.
     
  22. Offline

    woodzy

    @GeMoschen the minecart stuff does not seem to be working for example
    the [collect] and the [deposit]
    i get the in-game message but run a storage cart past it and nothing​
     
  23. Offline

    austin101

    I been using FalseBook for over a year now and this is the first time I have had problems.

    I load on all the plugins except FalseBookChat.jar. When I start the server all is normal and no errors in console.
    However, when the plugin generates the FalseBookExtra.properties and FalseBookBlock.properties for each of the worlds they are all blank.

    The FalseBookCart.properties gets generated fine. FalseBook itself also is working fine.

    Also, another strange thing is I deleted everything and started over again but I could not delete the FalseBookExtra.properties and FalseBookBlock.properties for each of the worlds from my server.

    I get "550 No such file or directory" error and can not even delete these from my server at all.
    I will have to contact my server host and see if i can delete these files.

    Here are the plugins I have on the server currently:
    [​IMG]

    I have used all of these with falsebook before except, Swatchdog and Spectate.

    I would aprectiate help on why these files (FalseBookExtra.properties and FalseBookBlock.properties for each of the worlds) are not generated properly, and why I am unable to delete them.

    Thanks!
     
  24. Offline

    Semirotta

    is it possible to make bridges work with lever? :D i cant get it work .. i make bridge sign underneath the bridge blocks and try to pull redstone to levre but it wont work
     
  25. Offline

    GeMoschen

    Version 0.93.1alpha RELEASED

    Download: FalseBook 0.93.1alpha for CraftBukkit #2035 - #2066

    All Packages:
    • fixed creation of empty folders in the main-dir
    • fixed loading and creation of the settings on Unix-Systems
    Block-Package:
    • changed respectLWCProtection from "true" to "false" as default
    • fixed Lifts & Doors not working on Y >= 128
    Cart-Package:
    • fixed [Craft] & [Burn]
    • fixed [Deposit] & [Collect] not working under some circumstances
    IC-Package:
    • fixed selftriggered ICs not working directly after creation
    • finally fixed loading of selftriggered ICs on startup
    • fixed deletion of failed selftriggered ICs when using commands to remove the ICs
    • improved performance for selftriggered ICs
    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"
     
  26. Offline

    losdamianos

    Thanks!
    Finally players and admins will stop whining about self triggered IC's not working properly
     
  27. Offline

    chrisjon


    Nice, but this fix the very high load that falsebook causes ?, because the previous relase caused serious lag on our server, with falsebook we can do 30-40 ppl without 70-80.
     
  28. Offline

    GeMoschen

    I've tried to work on it but I'm not able to test it myself with so many people.

    All I can say is the following:
    The overall-performance was improved with this release. I'm running FalseBook on my own Server with 2500 selftriggered ICs and we don't have any lags (aprox. 30 to 40 people all the time).
     
  29. Offline

    chrisjon

    hmn okay, because we run a ton of other plugins also, dynmap, worldguard, nocheat, etc etc, and falsebook takes up twice as much as all of those together.

    I tried the nolagg examine thing, and it showed by doing random stuff like breaking blocks etc, than falsebook was way higher than any other plugins combined.
     
  30. Offline

    GeMoschen

    mhh.. FalseBook is technically made of 5 plugins and not one single plugin. Thats why FalseBook uses more performance then a single plugin.
    But btw:
    Can you send me your results from the examine via pm? If I could have the timings I could see easier where the problem is and then fix it :)
     
  31. Offline

    Kommy000

    still not work.....do I have to redo all the old lifts??? and such
     

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