Hi, Is it possible to turn passive mobs into neutral/hostile ones? Suppose I spawn a chicken and would like for it to attack a player - are there any properties of the chicken that I can alter to make it hostile? Thank you.
I'm sorry about bumping this, but I still need help. I've tried using unconventional methods, like making a silverfish ride the passive mob, but they don't work reliably.
I suppose you could create a new mob that extends the craft mob and then edit its behaviour but that a lot of work and often does not work after updates.