I'm creating a plugin that has 2 identical pre-generated worlds that are located in the server folder. People are periodically teleported to their exact coordinates on the other world. I've looked at and experimented with the WorldCreator class, but I can't figure out how to load a world from disk and keep auto-saving to that world as people play. Any help on this would be much appreciated! I've tried to load a world using Code:java World world2;WorldCreator otherworld = new WorldCreator("otherworld").environment(Environment.NORMAL).generateStructures(true).seed(0);world2 = Bukkit.createWorld(otherworld); There is a folder in the server directory called "otherworld" but I don't know if that is enough to make it work. Really? Has nobody ever used this class before? Do I have a unique problem nobody has ever come across before? EDIT by Moderator: merged posts, please use the edit button instead of double posting.