I have a multiworld server, and I have a minor problem. I use world portal for inter-world teleporting, however, my default world is not the world with the main spawn in it, and on startup only the world I stated is server.properties: Code:properties [SIZE=15px][FONT=Georgia]#Minecraft server properties[/FONT][/SIZE] Code:properties #Mon Aug 20 09:38:22 EDT 2012allow-nether=truelevel-name=normalenable-query=trueallow-flight=falseserver-port=25565query.port=25565level-type=DEFAULTenable-rcon=falselevel-seed=server-ip=192.168.0.17max-build-height=256spawn-npcs=truewhite-list=falsedebug=falsespawn-animals=truesnooper-enabled=truetexture-pack=online-mode=truepvp=truedifficulty=1server-name=DiamondCraftgamemode=0max-players=50spawn-monsters=truegenerate-structures=trueview-distance=10[FONT=Consolas][SIZE=15px][FONT=Georgia]motd=DiamondCraft![/FONT][/SIZE][/FONT] So, my default world is "normal", but spawn and new-player spawn are in different worlds, and therefore players can't initially /spawn after a restart, until I go to the world via world portal. Also, my NPS's don't load. What I want this plugin to do, is to start up before any other plugin, and load all of the worlds stated in the config. Plugins I currently have: Code:server_console [SIZE=15px][FONT=Georgia]>plugins[/FONT][/SIZE] Code:server_console [FONT=Consolas][SIZE=15px][FONT=Georgia]10:20:30 [INFO] Plugins (31): World Portal, NoEntityGrief, SWatchdog, WorldEdit, Vault, bLift, WorldGuard, ColourFireWorks, RemoteToolkitPlugin, dynmap, ModReq, MineBackup, PerformanceMonitor, iConomy, Announcer, CoreProtect, BKCommonLib, World Lock, Commander, MoveCraft, Essentials, Citizens, EssentialsXMPP, EssentialsProtect, EssentialsSpawn, EssentialsGeoIP, VanishNoPacket, LWC, ChestShop, Factions[/FONT][/SIZE][/FONT] If this is not possible via plugin, please tell me another way to do it, as this is a very big porblem. Also, if this can be done with another plugin, please state.
Please use the format. Format Guide Plus, when posting a YML file or Config or Properties file use the Following BB Code: Code: [syntax=ymal][/syntax] or Paste it to Bukkit's Dev Paste Just a lot cleaner, and not a wall of text.