Plugin category: Economy Minecraft version: 1.12 Suggested name: Item Insurance What I want: When a player dies in a pit of lava, he might wish he had left this or that item at home so he didn’t have to work for another one. Item insurance can cover it! A player should be able to use a sign or an NPC to right click on, and that should give them a chest interface where they can place an item to be insured, and a suggested price would be given in the same interface. There could be a “death limit” as well, to where the player can pay in advance to insure their tools. The more expensive an item is the more it will cost to insure. The player agrees to the insured price, and goes about his playing of the game.Upon the player’s death by lava, if an insured item was in the player’s inventory, the insurance kicks in, and the item is returned to the player, brand new and untouched. The cost of insuring the item again goes up. This could promote safer play.This wouldn’t be necessary for ALL deaths, just lava induced ones. This should be compatible with slime fun and tardis along with any other plugin using custom items. If the item is destroyed any other way, the player loses her insurance, and isn't compensated. Ideas for commands: /insured - check to see if the item you’re holding is insured /insured admin - see what is insured by whom and for how much, also a place to set base prices for items All other tasks should be handled through the interface. Ideas for permissions: insurance.use - to use insurance signs or NPC’s insurance.admin - to see what all is insured, who insured it, and how much money is insuring it. Also for setting insurance prices. When I'd like it by: Whenever, I guess.