Intercept player connection

Discussion in 'Bukkit Discussion' started by DerCoder | Lukas, May 17, 2018.

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  1. Hey,
    I wanted to ask if there is a way to intercept the players connection (from an external application) and then distract them if necessary and the domain / port on, for example, a proxy to steer? I've already learned something, and think that using Netty and Packets can be implemented only I do not know exactly how I packed the client should use send and send (fake) pack back.
     
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    timtower Ninja on the waves Moderator

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    timtower Ninja on the waves Moderator

    Define CloudSystem, if it is something like Bungeecord then we won't be able to support you as everything you can come up with will require offline mode.
     
  4. No my application search an bungeecord(more than one bungeecord) and let the Clients connect to the BungeeCord
     
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    timtower Ninja on the waves Moderator

    Locked
    Bungeecord requires offline mode.
    Offline mode is not supported by Bukkit.
     
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