[INACTIVE][MECH] PowerArmour v0.2.1 - Supercharge your armour abilities! [617]

Discussion in 'Inactive/Unsupported Plugins' started by cyklo, Feb 27, 2011.

  1. Offline

    killgoblen

    @MineralMC: (And whoever else suggested it)

    I love these ideas. Falling onto stone and breaking it: Pure win.

    Only problem is if this is done in a worldguard-protected lot. Would this work?

    Hm.

    Well anyway, I love this plugin so far, and I can't wait to see how far it goes!
     
  2. Offline

    MineralMC

    Anything broken in a worldguard-protected area would be immediately rolled back, so this shouldn't cause any problems. At very most, it would result in a player getting half-stuck in a dirt or glass block, which would be the same result from falling into sand anyway - nothing a quick jump can't fix.
     
  3. Offline

    DontMakeWaves

    hi cyklo, I've been enjoying this plugin, it's very handy, thanks. However, I can't get fire prooof to work in the latest version. I'm using version 0.2.1 with CB 670, and testing with CB 677. Here's my config:
    Code:
      WATERPROOF:
        armourdamage: false
        equipment:
          head: GOLD_HELMET
        protection:
          - DAMAGE_DROWNING
    
      FIREPROOF:
        armourdamage: false
        equipment:
          head: GOLD_HELMET
          body: GOLD_CHESTPLATE
          legs: GOLD_LEGGINGS
          feet: GOLD_LEGGINGS
        protection:
          - DAMAGE_FIRE
          - DAMAGE_LAVA
    Waterproof seems to work though. Does the plugin just need to be updated for CB 677, or is it something I did? Thanks.
     
  4. Offline

    Sphax

    Hi,

    Please, can you tell me how can I set JackOLantern in the head slot ?

    Thanks

    EDIT: In fact, where can I get all the names of the items/blocks ? And is it possible to put the values/ID ? And what DAMAGE_ENTITY_ATTACK do ?
     
  5. Offline

    DontMakeWaves

    For lists of appropriate values to use, see:
    - Block and tools: http://cliqr.org/V
    - Colors: http://cliqr.org/Y
    - Mobs: http://cliqr.org/ad
    I think that is it. I got the first two from the "Otherblocks" sample config file, and the mobs one was in the "Otherblocks" forum at some point.
     
    Sphax likes this.
  6. Offline

    Sphax

    Thanks a lot ! :)
     
  7. Offline

    Sansai86

    Hi it says "PowerArmor: no 'powerarmour' key found" dont know what key that would be :s


    EDIT: Err, never mind :p
     
  8. Offline

    MacVaultDweller

    I hope this works with cb 733
     
  9. Offline

    Harushimo

    Doesn't appear to work with build 733. Server reads it and SAYS it's all enabled, but nothing prevents any form of damage regardless of the Config.
     
  10. Offline

    Jzus

    Hmm thats odd, i thought i'd have problems with this with 733 but its one of the only plugins i didnt have to update. That said i havent really checked it fully except for waterproof which has been ok. Will have to check the others and see
     
  11. Offline

    Plague

    considered inactive
     
  12. Offline

    fuzzy_cobalt

    :(
     
  13. Offline

    chernobyl360

    dont worry ive updated this. just doing some tests to get it 100% :D
     
  14. Offline

    Sphax

    Any news about this plugin ? It's a wonderful one and I'll be sad if I would be obliged to uninstall it on my server... :(
     
  15. Offline

    Tal-N

    Wondering if there is any plans to implement the update for this yet because we're looking to combine chainmail armor modifications along with cookbook to create rare and powerful items as quest rewards we're setting up with Uquest.
     
  16. Offline

    Tal-N

    I'm hoping that some work is put into developing this plug-in because it certainly offers more control over the end results and more exotic abilities than alternatives. That said, if the plug-in is not going anywhere then I'd recommend Armor 1.3 as a viable alternative. At least that mod is being kept functional and up-to-date.
     
  17. Offline

    Celtic Minstrel

    This one is apparently up-to-date, we're just waiting for @chernobyl360 to actually release it.
     
  18. Offline

    chernobyl360

    well its not that easy. during the whole update process it seems it requires almost every plugin he has. so i updated ALL his plugins and still no luck. it seems theres a missing file i need.
     
  19. Offline

    Harushimo

    Tested against 733 again, after a short period of not playing Minecraft, and messed around with the Config.yml for about half an hour. Now, it works. :confused:? How, I'm not entirely sure exactly. Best bet is that the format of the Config file (Data blocks and such while editing it in a text program) have to be just right or nothing performs as advertised, even down to the spaces before each entry. (Granted, that makes no sense to me, but I guess Java's a bit more picky than Script editing in TES)


    That in mind, I've uploaded a copy of my working Config file as a .txt and pasted the contents below. If you download the file, just open it and "Save As" a .YML named Config in your PowerArmor folder in your plugins. Hope this helps anyone having issues with Bukkit 733, and if the pieces aren't to your personal desires, just change the equipment.


    verbosity: low
    priority: highest
    powerarmour:
    WATERPROOF:
    armourdamage: false
    equipment:
    head: LEATHER_HELMET
    body: LEATHER_CHESTPLATE
    legs: LEATHER_LEGGINGS
    feet: LEATHER_BOOTS
    protection:
    - DAMAGE_DROWNING
    FIREPROOF:
    armourdamage: false
    equipment:
    body: GOLD_CHESTPLATE
    legs: GOLD_LEGGINGS
    feet: GOLD_LEGGINGS
    hand: WATER_BUCKET
    protection:
    - DAMAGE_FIRE
    - DAMAGE_LAVA
    BOMBPROOF:
    armourdamage: true
    equipment:
    head: IRON_HELMET
    body: IRON_CHESTPLATE
    legs: IRON_LEGGINGS
    feet: IRON_BOOTS
    protection:
    - DAMAGE_ENTITY_EXPLOSION
    - DAMAGE_BLOCK_EXPLOSION
    FEATHERWEIGHT:
    armourdamage: false
    equipment:
    feet: LEATHER_BOOTS
    hand: FEATHER
    protection:
    - DAMAGE_FALL
    MONSTERPROOF:
    armourdamage: true
    equipment:
    head: GOLD_HELMET
    protection:
    - DAMAGE_ENTITY_ATTACK
    INVINCIBLE:
    armourdamage: true
    equipment:
    head: DIAMOND_HELMET
    body: DIAMOND_CHESTPLATE
    legs: DIAMOND_LEGGINGS
    feet: DIAMOND_BOOTS
    hand: DIAMOND_SWORD
    protection:
    - DAMAGE_ALL


    #
    # Block style is as follows:
    #
    # NAME_OF_ABILITY:
    # armourdamage: true or false
    # equipment:
    # head: (optional)
    # body: (optional)
    # legs: (optional)
    # feet: (optional)
    # hand: (optional)
    # protection:
    # - A
    # - LIST
    # - OF
    # - VALUES
    #
    # Available values for the protection list are:
    #
    # DAMAGE_ALL
    # DAMAGE_FIRE
    # DAMAGE_LAVA
    # DAMAGE_ENTITY_ATTACK
    # DAMAGE_BLOCK_EXPLOSION
    # DAMAGE_ENTITY_EXPLOSION
    # DAMAGE_CONTACT
    # DAMAGE_DROWNING
    # DAMAGE_FALL
    # DAMAGE_SUFFOCATION
    #
     

    Attached Files:

  20. Offline

    Celtic Minstrel

    It shouldn't require his other plugins... I expect it does require his Bukkit-Common repository, though.
     
  21. Offline

    Fluff

    This is correct.
     
  22. Offline

    killgoblen

    Does this work with build 860? If not, would it be possible to update it? I really like this plugin and was planning on using it in my server...
     
  23. Offline

    Nagato

    I was about to say something, but please let me *swaps pants*.

    Right.. SOMEONE PLEASE PICK THIS UP !!!! :<
     
  24. Offline

    Harushimo

    So far, it seems to still be working in 953 so long as the config file is just right.
     
  25. Offline

    killacalli

    This mod is pretty amazing. Is there a permission node to completely disable/enable the plugin to a group?
     
  26. Offline

    eddy69

    Will it get updated for v1.7.3 plz
     
  27. Offline

    Bjourk

    Will this ever come back? It was a cool idea.
     

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