[INACTIVE][MECH] MrFixit v1.0 - Repair tools and armor using a crafting grid [953]

Discussion in 'Inactive/Unsupported Plugins' started by MSC, Jun 14, 2011.

  1. Offline

    MSC

    MrFixit
    Version: 1.0

    Features:
    • Repair tools and armor using the crafting square in your inventory or with a crafting bench. Simply place your tool along with the required material in the square and you'll get a brand new one.
    • Configure which tools/armor can be repaired and what materials are needed to repair them.

    One thing worth noting. If a tool requires more than one of a material to repair it:
    [​IMG]
    This is Minecraft's behavior and I can't change it.

    Download: [ ZIP | JAR only ]

    Configuration:
    Plugin configuration is stored in "plugins/MrFixit/config.yml". The default config contains all supported tools/armor and basic repairs for each. Configuration works as follows:
    Code:
    # Enter tools and armor in the form of "[tool/armor item]: [item to repair it with] [number of items needed for repair]"
    # This line allows you to repair an iron sword using 1 iron ingot.
    ironsword: iron 1
    
    # This line allows you to repair an iron pickaxe using 1 diamond.
    ironpickaxe: diamond 1
    
    # This line allows you to repair a diamond pickaxe using 2 diamonds.
    diamondpickaxe: diamond 2
    Full list of supported tools/armor (open)
    woodensword
    stonesword
    ironsword
    goldsword
    diamondsword
    woodenshovel
    stoneshovel
    ironshovel
    goldshove
    diamondshovel
    woodenpickaxe
    stonepickaxe
    ironpickaxe
    goldpickaxe
    diamondpickaxe
    woodenaxe
    stoneaxe
    ironaxe
    goldaxe
    diamondaxe
    woodenhoe
    stonehoe
    ironhoe
    goldhoe
    diamondhoe
    fishingrod
    flintandsteel
    leatherhelmet
    ironhelmet
    goldhelmet
    diamondhelmet
    leatherchestplate
    ironchestplate
    goldchestplate
    diamondchestplate
    leatherleggings
    ironleggings
    goldleggings
    diamondleggings
    leatherboots
    ironboots
    goldboots
    diamondboots

    Changelog:
    • v1.0: Initial release
     
    BamBam042, goshan10 and nova779 like this.
  2. Offline

    fatmarley

    I so want this, but I have a minor request. I would like permissions...I know it is a hassle, but please?
     
  3. Offline

    captainawesome7

    It doesn't work like that, at least if he just added the recipes in the main class, it doesn't listen for any events.
     
  4. Offline

    fatmarley

    How about a way to whitelist who can use it?
     
  5. Offline

    MSC

    I'd love to add those, but I don't think bukkit currently provides any way to prevent a player from using a recipe. Someone correct me if I'm wrong.
     
  6. Offline

    Motumbo

    You could Iron or Gold blocks being used as anvils, and right clicking to repair. How does that sound? Then you should be able to add permissions.
     
  7. Offline

    MSC

    Could do, but the point of the plugin is that you use the crafting square. So...meh.
     
  8. Offline

    Ret

    I like where this going. Will absolutely test this!!

    And yes, permissions would be really good for this. My first thought was iConomy support, but seeing as its in a crafting grid, I'm not sure how it would work :p
     
  9. Offline

    fatmarley

    Well, I'll keep an eye on this thread just encase...Otherwise this is a great, SIMPLE (which matters) plugin.
     
  10. would be neat if the metal type tools required a forge
     
  11. Offline

    St3vYb0y

    Still works with 953 for me.
    It's a great plugin, because it's so simple to repair your tools, thank you very much
     
  12. Offline

    hudomalj929

    nice mod
     
  13. Offline

    Joy

    Could you add chainmail armor?
     
  14. Offline

    golawaya

    First off, love the idea behind this. A few questions:
    1.) is it possible to require more then 1 type of material? (ie/ iron and sticks, iron and stone... and if so how?)
    2.) is it possible to force it ONLY to the workbench or set a particular placement of materials required?

    What I was thinking was:

    Iron Pick Repair:
    ____ ___ ___
    | iron | iron | . . . |
    |___ |___ |___|
    | . . . | Old . | . . . |
    |___| Pick |___|
    | . . . | Stone| . . . |
    |___|____|___|

    The stone acting an the anvil to reforge the tool on...
     
    nova779 likes this.
  15. Offline

    nova779

    Nice i have been searching for this thanks
     
  16. Offline

    killacalli

    Awesome mod!! i just have one request? could you add chainmail to the list?(this mod is nearly perfect as i have disabled the ability to craft some types of armor, to make them rare rewards from dungeons) and ill love you foreverrrrrrrrrrrr

    EDIT: OK never mind you can repair chainmail armor, you just have to add it into the config!! THANKS

    btw do permissions work? is there a way to enable or disable the entire plugin to a group?
     
  17. Offline

    MasterMeNL

    This plugin is very good, I can confirm it works with build #1000 (no update needed).
     
  18. Offline

    srsdude

    Is this a client mod? A server mod? Is this for BukkitContrib? Can someone please explain?
     
  19. Offline

    MasterMeNL

    A plugin for bukkit, doesn't require a client mod or BukkitContrib
     
  20. Offline

    killacalli

    Technically you could use permissions by disabling a certain items to a group that are needed to repair a specific item. All you need is a item blacklist plugin with permissions ;) (example: blacklist sponges use to repair chainmail)
     
  21. Offline

    Dzhalagash

    Nice mod, but it's missing the new shears!
     
  22. can I add new weapons to the repair list? I have Balkons weapons mod, and was hoping to add all his glorious weapons to the repair kit.
     
  23. Offline

    Robert Pendell

    Can we get this updated to support shears and bukkit 1060?
     
  24. Offline

    Moromillas

    I really like the idea of this plugin, using the crafting grid to repair. But, I'm not gonna use it because, well, it seems too much like cheating. Using a set amount of material to repair an item to full.

    I would much rather use just one Iron (for example) to repair a percentage of the the item by comparison to how much it would cost to craft the item itself.
    One Iron for:
    25% boots repaired.
    20% helms repaired.
    14.3% of leggings repaired.
    12.5% of chestplates repaired.
     
  25. Offline

    Rofang

    Are other materials than the defaults allowed? I tried to use redstone as the currency for repairs, but neither "redstone" nor "331" produced any workable repair recipes.
     
    Lunacy likes this.
  26. Offline

    diannetea

    Could the source code for this be released so maybe it could be updated?
     
    SteelWing likes this.
  27. Offline

    SteelWing

    Would love to see that happen. This was one of my favorite plugins.​
     
  28. Offline

    zOxigen

    Same for me, update pls.
     
  29. Offline

    jblaske

    I'm going to guess this is dead, since no updates in months?
     
  30. Offline

    kalez

    just look at the last time he even logged in... its dead :p unfortunately...
     

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