DeadlyBorder - controls the movements of players to a certain map size Version: 1.0 Quick Links: Download: DeadlyBorder Source: in the jar file Bukkit Versions: Bukkit-120 CraftBukkit-260 This plugin controls the movement of players in your server by making anything outside the border instantly deadly. When a player moves outside of the border they are slain and they drop no items, however, they get a warning warningDistance away from the border. Also, blocks outside of the border cannot be damage and explosions outside of the warning distance do no damage. Features: Controls player movement on the server Explosions don't destroy the landscape outside of the warning border TODO: Make options configurable through commands (waiting for permissions in Bukkit) Suggestions? Changelog: Version 1.0 Initial Release Sample configuration file Code: CenterX: 0 CenterZ: 0 SideSize: 200 WarningDistance: 10 What the variables mean: CenterX: the center of the border zone's x position CenterZ: the center of the border zone's z position SideSize: the size of one size WarningDistance: the number of blocks inset the warning zone is Notes If your SideSize = 2000, CenterX = 0, CenterZ = 0, then the borders of the map are from (-1000,-1000) to (1000,1000)
I'd love if instead of instantly dead, it just took X amount of health, every Y seconds, configurable. So, say half a heart every 2 seconds while outside of the border.
What if the player had tons of golden apples?, wow. Didn't think about that one did ya? ... lol. I totally agree, you don't take it serious before anything happens.
It would still be nice with that option. Maybe an option to make players unable to use food outside border to?
i found it just easier just to kill the player so there isn't any glitch they could work around, though i could try to put it in their for an update
please update your OP to reflect the standards http://forums.bukkit.org/threads/plugin-release-submission-guidelines.1755/
would you mind specifying as i have release 2 other plugins using this format and have been accepted and i am not seeing what i am missing from the guidelines (i have Name, Version, Bukkit versions, Features, Download link, Source is in the jar, and the Changelog) it works, they just haven't moved it to releases as they think it hasn't met their guidelines for release EDIT: Has been moved to realeases??? should have checked that first
i think constantly raining arrows would lag the server not to mention people underground would be hit (if coming from the sky)
This is amazing! I love this. Please add permissions support. Idea: Multiple borders - Small for default group, medium for rank up, big for donors... etc. Thanks for this.
This + BorderKill sounds perfect. Try to outwit me with golden apple kits, eh? Oh shit you just hit the deadlyborder.
not yet, my class schedule is pretty heavy, i will try to get this working tomorrow night for the newest builds
@mindless728 Hmm, about that, If you import "Craftbukkit" when creating a plugin, as an external JAR... Everything works, why do they still develop Bukkit when craftbukkit is actually an all-in-1 package?
if/when i get time, it will probably be a complete re-write as i needed multi-world support and to not kill admins (ie OP's)
i have an updated version that i did for a private server, if you want to maintain it i can post the code here so you can grab that version