Now before I sound dumb, I have been told this is a spigot issue it the spigot config. attribute: maxHealth: max: 50000.0 Player and Mob health doesn't go over 1024
What is the meaning of this? What did you try to do? Where did the the error appear? How may somebody help you? Read the HowTo before you post something
@Zanction You cannot set the health over 1024. This is a limitation for minecraft. The only way to get around this would be to scale down the damage the entity receives so it seems like it has 50k health. BTW: This has been covered on multiple threads. Please use google before making new posts.
@MightyOne I have an MMO RPG Server that I'm coding and the custom mobs that spawn and the players can have up to 50k health. I am trying to set the players health to what ever the health is on the lore of the chestplate i.e HP: +5603 When the hp is set it caps at 1024 @Zombie_Striker I have read multiple forum about this issue and they never come to a solution. I have seen that you can change it in the spigot.yml and when I do that it doesn't work
@Zanction That is because the packets support a byte value up to only 1024. Any more than that will overflow. The only way to "achieve" (more like simulate) higher values would be to reduce the damage for that entity. Just multiply the damage by 1024/MAX_HEALTH to get the same effect.