Rocket - Launch entities into space with a nice trail of smoke: Version: v0.61 Players can shoot themselves, other players, animals or monsters, etc. for a certain time into the air. To see how to launch an entity with a command see min 0:00, to see how to launch an entity by rightclicking skip to 1:30. pictures (old smoke) (Move your mouse to reveal the content) pictures (old smoke) (open) pictures (old smoke) (close) Features: Launch yourself or other players with a command Switch into launcher mode and launch all entities you rightclick Shoot entities in the direction you're facing Doesn't kill the entity Permission support Usage: Commands: /launch <duration> [playername|entityId] Shoots the player into the air if no playername or entityid is passed, otherwise it launches the given player or entity. Duration is the amount of ticks the entity is accelerated. 20 ticks = 1 sec. Permission: rocket.launch and rocket.launch.other for launching other entities (rocket.launch.other requires rocket.launch) /launcher <duration> Toggles launcher mode. If a player is in launcher mode all entities he rightclicks are launched. The duration argument is not required to disable launcher mode. Permission: rocket.launcher /halt [playername|entityId] Alias: /launch stop [playername|entityId] Stops the acceleration of the player if no argument is passed, else of the passed player or entity. Permission: rocket.stop and rocket.stop.other for stopping other entities (rocket.stop.other requires rocket.stop) /shoot <duration> [playername|entityId] Shoots the player in the direction you're facing The arguments are the same as for /launch Permission: rocket.shoot and rocket.shoot.other for shooting other entities (rocket.shoot.other requires rocket.shoot) /shooter <duration> Toggles shooter mode. If a player is in shooter mode all entities he rightclicks are shot like with /shoot. The duration argument is not required to disable shooter mode. Permission: rocket.shooter /fly <velocity> Toggles fly mode. Use left or rightclick to fly forward or backward. The velocity argument is not required to disable fly mode. Permission: rocket.fly /rkick <duration> [playername] Launch yourself or a player and kick him after a certain duration Permission: rocket.kick and rocket.kick.other rocket.* gives permissions for all commands Download: Rocket.jar (wget) Source Code: https://github.com/Shamebot/Rocket Changelog: Version 0.61 switched to superperms Version 0.6 Removed Console spam Added fly command Added rkick command Version 0.501 Updated to 953, not 935 compatible Version 0.5 Added /launch stop, /shoot, /shooter Older changelog (Move your mouse to reveal the content) Older changelog (open) Older changelog (close) Version 0.41 Renamed "stop" to "halt", so it doesn't clash with the build in stop command Version 0.4 Added permission support Version 0.3 Added stop command to stop accelerating a flying entity Version 0.21 Added filter to console output to prevent minecraft from spamming " 'Player' was kicked for floating too long!" Version 0.2 Added kick protection for flying players Version 0.1 Initial release Thanks to @needspeed10 for helping test it and screenshots ! Thanks to @MinecraftWinds and @Taemera for the videos ! Disclaimer: Use this plugin at your own risk. I take no responsibility for any injuries which may occur due to this plugin. Space flight is a dangerous thing.