Inactive [FUN] Hardcore PvP Plugin! [1.2.5-R5.0 & 1.3.1-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by Felk, Jul 11, 2012.

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    This plugin is a special PvP mode for Survival Multiplayer servers (something like hunger games, but you have building rights). You can play with several friends (or strangers) on a limited map. The last survivor wins!

    About this plugin:
    This plugin features:
    • a visible world border with variable radius and height
    • no health regain by food
    • changeable duration of spawn protection on start
    • invisibly flying around and teleporting to other players as dead
    • mounting other players and animals!
    • custom items on start and drops on death
    • custom language files (english "en" and german "de" are available by default)
    • nether scale (1:8) disabled (optional, but recommended)
    • If WorldEdit enabled, use of a custom schematic for spawn
    • game stati independent from op status or bukkit permissions
    • etc. (I can't think of more)
    Download & Installation
    1. Download the
    2. Put the Hardcore.jar into your server's plugins/ folder
    3. Run it once and change the config.yml (or don't, default configs are fine)

    Explanation of the config.yml
      % radius of the world limitation
      radius: 500
      % difficulty on start. 2 is normal
      difficulty: 2
      % if you have WorldEdit installed, you may change this to "true" and define a schematic-name for the spawn generated with "/hc setspawn"
      useSpawnSchematic: false
      spawnSchematicName: 'hcspawn2'
      % disables the 8:1 world:nether scale. Highly remonnended, because otherwise the nether will be tiny and the wall won't get generated correctly
      disableScale: true
      % number of seconds after start in which each player will be invisible and invulnerable
      spawnProtection: 20
      % if set to true, every player appears for other players to be shifting. We've set it to false, because jumping off edges gets buggy
      autoshift: false
      % List of items each player will get at start
        - AIR
      % List of items each player will additionaly drop on death
        - DIAMOND:0 1
        - GOLDEN_APPLE
        % enables wall-generating in the normal world
        enabled: true
        % enables the wall-generating in the nether. Highly recommended, because otherwise the player will get teleported onto the bedrock, if he reaches the limit!
        enabledNether: true
        % minimum wall height in normal world (always bottom to top in nether)
        minY: 65
    % name of the language file (german "de" and english "en" are included by default. You can add own language files into the Hardcore/ folger, e.g. "xy.lang.yml" will be found with lang: 'xy')
    lang: 'en'
    • For admins or ops (available with /hchelp ingame):
    • /hc setspawn - Sets the global spawn to your location
    • /hc setspawn [X] [Y] [Z] - Sets the global spawn to the given location and teleports you there
    • /hc reset - Resets the game (sets everybody's game status to 0, except admins)
    • /hc spawn - Teleports all players to the spawn
    • /hc start - Starts the game (Teleports every player to a random position, gives them spawn protection and sets them to the game status 1)
    • /hc vanish - Makes you invisible
    • /hc reappear - Makes you visible
    • /hc tppos [X] [Y] [Z] -Teleports you to the given location
    • /hc tpspawn - Teleports you to the global spawn
    • /hc heal [Player] - Heals a player (was for debug)
    • /hc reload - Reloads the config and language files (e.g. for radius- or language-change)
    • /hc setlevel [Player] [level] - sets the given player's game status level ("default", "player", "ghost" or "admin") (was for debug, pretty useful sometimes)
    • /hc debug - Currently displays a list of all users and their game status levels (was for debug (wow, really?))
    • For dead players ("Ghosts" or game status 2) or admins:
    • /tpplayer [player] - Teleports you to the given player
    • /unmount - Unmounts a vehicle (if stuck)
    • Other commands:
    • /hchelp - Displays all /hc commands
    Guide for admins
    1. Edit the config.yml to your wishes and start the server (or use /hc reload if already running)
    2. Reset everybody's game status with /hc reset
    3. If you are an OP, you will automatically get the admin status. Otherwise an OP must do this with "/hc setlevel [yourname] admin"
    4. If you want to play, but also prepare the game: You must be an op. Only OPs have still access to the /hc commands, even though they have not an admin game status. After /hc reset use "/hc setlevel [yourname] default".
    5. You need to create a new spawn with "/hc setspawn [X] [Y] [Z]". Enter some high or low X/Z values (The terrain must not be generated). If the landscape is OK, continue. Otherwise, repeat 5.
    6. Optional: Teleport everyone to the new spawn with "/hc spawn". You could also turn the whitelist on until you reached this point/prepared the spawn.
    7. Start the game with "/hc start" and have Fun! Or not, your choice.
    PS: The "/hc start" command can also be used mid-game to allow new players to join, although it might be unfair.
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    *push*, because no one tried it
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    Lolmewn Retired Staff

    So, it's sort of a hunger games plugin, combined with default commands? Eh? I don't get it :O
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    Re-uploaded the .jar somewhere else, because it got deleted somehow.

    + Added some unspectacular screenshots
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    You might want to add this to your title.
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    Did that, thanks
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    Nice, approved.
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    I get this error:

    182 recipes
    27 achievements
    14:01:37 [INFO] Starting minecraft server version 1.2.5
    14:01:37 [INFO] Loading properties
    14:01:37 [INFO] Starting Minecraft server on
    14:01:37 [INFO] This server is running CraftBukkit version git-Bukkit-1.2.5-R4.0-b2222jnks (MC: 1.2.5) (Implementing API version 1.2.5-R4.0)
    14:01:37 [SCHWERWIEGEND] Could not load 'plugins/Hardcore.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: de/nerogar/hardcore/Hardcore : Unsupported major.minor version 51.0
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(
        at org.bukkit.craftbukkit.CraftServer.<init>(
        at net.minecraft.server.ServerConfigurationManager.<init>(
        at net.minecraft.server.MinecraftServer.init(
    Caused by: java.lang.UnsupportedClassVersionError: de/nerogar/hardcore/Hardcore : Unsupported major.minor version 51.0
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClassCond(
        at java.lang.ClassLoader.defineClass(
        at Method)
        at java.lang.ClassLoader.loadClass(
        at java.lang.ClassLoader.loadClass(
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(
        ... 8 more
    14:01:37 [INFO] Preparing level "world"
    14:01:37 [INFO] Default game type: 0
    14:01:37 [INFO] Preparing start region for level 0 (Seed: -8730243457412242260)
    14:01:38 [INFO] Preparing start region for level 1 (Seed: -8730243457412242260)
    14:01:38 [INFO] Preparing spawn area: 48%
    14:01:39 [INFO] Preparing start region for level 2 (Seed: -8730243457412242260)
    14:01:39 [INFO] Server permissions file permissions.yml is empty, ignoring it
    14:01:39 [INFO] Done (1,572s)! For help, type "help" or "?"
    What should i do ?
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    Did you try installing java JRE 1.7?
    We compiled it with 1.7, we might recompile it with 1.6 if you wish
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    Seems to work with R5.0 as well (why wouldn't it).
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    Tested 1.3.1-R0.1 and found no problems :)

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