[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
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    everything works well with iconomy 4.6 but is the npc limited on the amount of items it can buy and sell? im hitting a point where i get an error and the npc resets.

    specifically 28 items. then i get an error and everything resets.
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    Can anyone tell me how to sell or buy things from a trader-npc?? I write /trader buy 3[64] 4[64] and then put in the npc's inventory cobblestone. Then I click on my dirt and nothing happens :confused: no way maybe anyone can help me?
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    The command you should be using is /trader buy 3:64 4:64 which then means it will buy 64 dirt for 64 cobble.
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    I wanted to ask if there is a way to give a trader infinite money?
    I'm using iConomy 5 (also i'm a iConomy newbie) :)
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    It is possible, a friend of mine called Vaq, he forked the project and based it off a folder in the plugin called 'Skins', what he chose a name for the NPC it would go to that folder instead of te database, maybe you could just put something in the config file if Tur, then use the skins folder, if false use the database? would be a really awesome update!
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    It is possible to have custom skins for NPCs with a client mod, if that is what you're asking. NeonMaster is currently working on that client mod.
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    Will everyone have to have it in? I am talking about having it server sided, so that when you tpye /npc create City_Guard then it won't go of the database unelss it is false in the config file, it will just go to plugins/citizens/skins and try to find City_Guard, if it can't find it it does not place it etc.
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    is there anyway to make an NPC say something? Like right clicking or something? :confused:
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    It's not possible to have it server-sided. The way it will be is that if the server has custom skins, then everyone on that server will need the client mod if they want to see the custom skins.
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    I do this and all of my NPCs vanish, trying to make healer be selectable by more then just 1 sword.
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    traders dont work for me, i dont get it aaaaah ***** i am so frikkin confused
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    Version 1.0.8b

    -blacksmith bugfixes
    -ability to right-click with armor to repair it
    -the /blacksmith repairarmor [armor-type] command has been shortened to /blacksmith repair [armor-type]

    Also, be sure to have a look at our new YouTube channel! Subscribe for all of the latest videos on Citizens!

    CitizensNPCs YouTube Channel
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    where can we get 1.0.8b ? links updated ?
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    Sorry :/ Mobs still spawn and attack my NPC. See attached files for screenshot.

    (This is on a clean install, only config option changed was to set economy support to false)

    Attached Files:

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    I just updated the links.
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    found a major bug, if you shift click a stack in a selling npc you can take the whole stack for free....
  18. That fixed my issue of it not charging players when creating and NPC, thanks :).

    I'd still like a permission that I can give to admins though, to stop them from being charged when creating NPCs.
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    HI, when I klick on persons to remove (right klick) then there spanding a massage: make rightklick do deleate an NPC!
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    I get this:
    2011-05-12 14:34:39 [SEVERE] Could not pass event PLUGIN_ENABLE to Citizens
    java.lang.NoSuchMethodError: com.earth2me.essentials.Essentials.isIConomyFallbackEnabled()Z
    at com.nijikokun.register.payment.Methods.setMethod(Methods.java:49)
    at com.fullwall.Citizens.Listeners.PluginListen.onPluginEnable(PluginListen.java:36)
    at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.java:408)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:257)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:633)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:218)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:218)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:205)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:145)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:260)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    When I start up now. It pretty much just spams that over a dozen times while loading the plugins. Really hoping this doesn't mean I HAVE to have permissions and iConomy.
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    Whats the permission node so users so can buy from/sell to trader NPCs?
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    Could that be in the form of a texture pack?
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    Okay I made a trader-npc with /trader sell 3:64 500 . The trader got 50000 money and now? When I right click on him WITH permissions I can change his inventory. nothing more and when I right click on him Without permissions just nothing happens whats the problem?
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    Mobs still attack my npcs, just letting you know.

    (CITIZENS 1.0.8B)
  25. I have installed the plugin but no NPC spawn. Please help me :(
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    You have to do the command /npc create [Name] <Speech>
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    You can't change people's skins using a texture pack. You can only change the default skin's texture.
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    I expected this update hopeful, but this kind of implementation for extended npc is too complicated for use.
    Why do I need to hold a special item? Wouldn't it be easier to only klick an NPC?
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    Hello all,
    any incompatible plugins know?

    I had delete all of 1.0.8a and now have installed 10.8b
    CB is 766

    The npc i created still disapare when i restart / reload server
    Also it did'nt look at and don't talk.
    please help
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    If I set prices for i.e. creating a NPC to zero, it says something like: You need 0.0 yellow_flower to do that.
    How to fix this?
    mbsuperstar1 likes this.
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    You can set it to whatever you want, even everything. The reason we need a special select item is to determine the difference between selecting and interacting.

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