[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    fullwall

    Hmmm... depends. This plugin is based off the Niji Permissions model, so if WorldEdit works with that, then yes it should work. Otherwise, wait for the official bukkit permissions implementation.
     
  3. Offline

    Dragonslife

    No i only have citizens plugin installed for npc's
     
  4. nope... i only run 1 world, and no multiverse plugins... (at least not yet >.>)
     
  5. Offline

    Frostbreath

    I'd love to know what I'm doing wrong. :-(
     
  6. Offline

    mbsuperstar1

    You must select the NPC with the correct item, which is set in the config file.

    Be careful though, there are 2 settings..

    1 for getting text.
    And 1 for getting a NPC selected.
     
  7. Offline

    Frostbreath

    Okay... Do you have any idea what I should edit?

    Code:
    #Minecraft Properties File
    #Wed Apr 06 16:18:28 CEST 2011
    default-text=Hello.;How are you today?;Having a nice day?;Good weather today.;Stop hitting me\!;I'm bored.;
    npc-colour=\u00C2\u00A7f
    chat-format=[%name%]\:
    talk-when-close=false
    default-talk-when-close=false
    use-npc-colours=true
    enable-following=true
    tick-delay=1
    items=*
    look-range=4
    default-enable-following=true
    slashes-to-spaces=true
    item-list-on=true
    
     
  8. Offline

    mbsuperstar1


    Thats odd..

    I use

    #Minecraft Properties File
    #Mon Apr 11 15:07:59 BST 2011
    default-text=Hello.;How are you today?;Having a nice day?;Good weather today.;Stop hitting me\!;I'm bored.;
    npc-colour=\u00A7f
    chat-format=[%name%]\:
    default-talk-when-close=false
    select-item=*
    use-npc-colours=true
    tick-delay=1
    items=340,
    look-range=4
    default-enable-following=true
    slashes-to-spaces=true
    item-list-on=true

    You appear to be missing select item from your list, You should copy mine and edit options to your liking :)
     
  9. Offline

    Frostbreath

    Works! Thanks so much! :D
     
    mbsuperstar1 likes this.
  10. Well im very busy with exams atm ;) so im not online on the forums alot atm ;) BUT!
    The idea is good and it would come in handy if we supported with in for example "Quests" so my idea atm is to add this together with the quest support in later updates (which will "probably" be 1 or 2 versions after the next one)
     
  11. Offline

    Daniel Few

    Oh ye ok :) but if this is implemented, can it be made so when he gives you an item, it doesnt HAVE to start a quest if u know what i mean :/
    But thnx for your reply and good luck with exams :)
    -DanJames
     
  12. Offline

    NikkyyyHD

    When are you adding these "guards, Quests and trader" then?
     
  13. Offline

    mbsuperstar1

    If you look at the GitHub you can see much work has been done in the past 3 days on Traders, my magic level isn't high enough to give an exact time unfortunately, as the rate of production of code will change as fullwall is going on holiday on Thursday.
     
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    NikkyyyHD

    Hahaha, Ok thanks :)
     
  15. I totally understand what you mean ^^, i was just making the suggestion to add it together with quests because they will need it anyway ;) they will of course be able to do only quest, only items or both.
     
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    Deacal

    Can you get them to walk around town, like citizens?
     
  17. Offline

    darthsiddious

    comming up in a future update
     
  18. Offline

    Daniel Few


    Thanks alot :)
    -DanJames
     
  19. Offline

    Mrjibidi

    any idea when traders or questing comes?
    + guards
     
  20. Offline

    Deacal

    And the pathin'?
     
  21. Offline

    fullwall

    Well, I just did the first semi-test of traders (just opening up the inventory screen and trying to buy a few things). So far, looking good :D!
     
  22. Offline

    mbsuperstar1

    That is brilliant news! I've been refreshing .. I must have an obsession .. again.
    If you need any boring repetitive task doing that will take my mind of things, let me know :D

    EDIT: Is GitHub down? <-- This makes me sad.
     
  23. Offline

    fullwall

    Well, I still need to add the add/remove buying/selling commands, so it's not done yet XD. ...Maybe @thempc can do it while I'm away? *runs*.
     
  24. Offline

    mbsuperstar1

    To my small brain, an inventory appearing on an in-animate object is as beautiful as the sun rising on a zombie field, watching them burn, when suddenly, a creeper appears killing your friend, but missing you completely.
    These traders will work great with levelcrafts wip, repair system, if samkio adds iconomy support at least :)
     
  25. Offline

    SiKiN

    Please say "dosnt require SQL!" or ima cry. Great progress mate! I just read the whole thread.

    Btw my Npc is not talking. It says I have selected the Npc over and over. Do they only talk to players who don't own them?
     
  26. Offline

    fullwall

    @SiKiN - nope, still flatfile. You should try configuring the ID used for talking in Citizens.settings (lots of people miss this :p). By default it's a book.
     
  27. Offline

    SiKiN

    OMG are you serious! Wow I am now very happy! Oh and btw thnx superstar and fullwall, I remember reading that 2 or 3 times as I was skimming threw the thread but it wasn't very clear till now.
     
  28. Offline

    mbsuperstar1

    If one more person makes this mistake, you should put it in big red writing at the top of the thread. :)
     
  29. Offline

    compgurusteve

    Do these NPC's keep a chunk loaded even when there are no real players around?
     
  30. Offline

    frog

    When and how often does 'Citizens.texts' get read?

    I'm thinking to write a script that updates and rewrites the 'Citizens.texts' via twitter posts. For example a Notch NPC at spawn that has his last 5 tweets as phrases.

    Also I would be interested in a lock-down setting so that no changes can be made from within the game.
     
  31. Offline

    some1

    when are you gona add guards ??
     

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