[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    Tanite

    Did you try the same exact versions of CB and Citizens?

    I did some further testing by rolling back to previous versions of Citizens. It works as expected in build 59 and stops working with build 60 and later. It appears there were changes to talkclose logic in TickTask.java for that build and possibly other related changes. Anyway, it seems like it's not re-checking when a person moves out of range and back in after the first time now unless they re-log. Hopefully this will help pinpoint the issue for those that are familiar with the code. Oh, the NPCs in question are all basic, non-pathing. All they are meant to do is look pretty and talk :)

    My config: http://pastebin.com/99bw16u0. I can post my npc file as well if needed or provide my full plugin list.

    Thanks.

    EDIT: Tagging fullwall
     
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    LordScoffer

    Its a bot that you can see, give stuff to, and interact with.
     
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    LordScoffer

    You have to type /npc save and that will save them all. Next time you get on, they'll all be there.
     
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    flatmtnserver

    Citizens 2 is a nice dev plugin. I know it will be nice once the official builds come out. Is there somehow a way right now that you can set a character to be stationary and not to move as if somebody was trying to push somebody around?
     
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    brianher67

    Hey i would ask if you could make the blacksmith sell/buy and repair the armor?
     
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    kitty8

    is there any chance that the trader can be modified so that he can be setup to sell for example 1 apple as well as 64 apples?
    fullwall
     
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    Stevensaurus

    Saw a server where their Citizens had colored names. How do I do this, too?
     
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    kitty8

    Stevensaurus
    all ya supposed to do is type /npc color (colour id for example &a) but no longer works for me
     
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    fullwall

    kitty8 - no. This may come in Citizens2.
    flatmtnserver - pushing has been blocked in the latest build of Citizens2.
    Tanite - see ticket.
     
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    fullwall

    Citizens 1.2 will be updated to Minecraft 1.3 ~24hrs from now to ensure that server owners who rely on Citizens aren't left in the dark waiting for Citizens 2.
     
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    josip1

    Wondering how long about till Denizen's will have quests working...I think once thats done I can use citizens 2 without much trouble :)
     
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    Tanite

    Looks good. Thanks :)
     
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    kitty8

    fullwall is #68 build the 1.3 update?


    Edit: :/ How can Bukkit not be released with moyang releases when they work together these days?? :/
     
  15. Offline

    fullwall

    kitty8 - just uploading the 1.3 update now.
    There will be a 1.2.1 when the RB is released and the 1.3 compatibility is relatively stable, for now use the builds from http://ci.citizensnpcs.net
     
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    pinkdmg

    Hey i dont know if its just me, but the NPC wont talk.
    bukkit - 2267
    Citizens - 1.2 build 70
     
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    pinkdmg

    ^^ ignore last comment, was me being stupid. It is working.
     
  18. Offline

    LouSo

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    Citizens

    LouSo - that's from the beginning of the thread...
     
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    Vastrix

    does anyone else has the problem that he can't let his npc's WEAR armor?
     
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    xfoondom

    Where do I download it to 1.3.1?
     
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    Nojaxas

    andler.java:822)
    15:08:58 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:804)
    15:08:58 [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44)
    15:08:58 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:281)
    15:08:58 [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:105)
    15:08:58 [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35)
    15:08:58 [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30)
    15:08:58 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:557)
    15:08:58 [SEVERE] at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212)
    15:08:58 [SEVERE] at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:472)
    15:08:58 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:404)
    15:08:58 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
     
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    dark_hunter

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    Freezz96

    I just got my 1.3.1 Server Running. But when I installed the Citizens plugins I got an error.
    Here it is:
    Hope you'll be able to fix it. I know you can :)
    Good Luck.

    - Freezz96, Server Developer
     
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    xfoondom

    How do I make a NPC a guard on 1.3.1?
     
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    Vastrix

    @Freezz96 wait what? how the 1.3 bukkkit update isn't out yet?
     
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    Vastrix

    xfoondom
    /npc create <nameofnpc>
    /npc toggle guard
     
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    xfoondom

    I said in 1.3.1! Not 1.2.5... *facepalm*
     
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    Vastrix

    xfoondom
    i presume it stays the same, why would they change it
     
  30. Offline

    xfoondom

    Look at their wiki! + It's not working anyways...I already tried that u said then I found out they changed it
     
  31. Offline

    Vastrix

    srry didn't know :'(
    but wait you tryed it? the 1.3 bukkit update isn't out yet
     

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