[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    Ubermatik

    This plugin is brilliant, and coupled with CitizenSpout, exactly what our server needs. I must ask, however, why adding armour to an npc doesn't actually show them wearing it. Is this a feature for CitizenSpout to address, or is it your side of things? I'd love to have this feature included - creating castle guards with armour equipped, no nametags, guard abilities (eventually) and custom speech is an absolute dream! Thanks for your reply.
     
  3. Offline

    undeadmach1ne

    this plugin by crash also works very well for skinning/caping npcs and evil npcs.
     
  4. Offline

    ThesaurusRex84

    I think it would be awesome if you had more classes of NPCs, like soldiers (Or do you already have them?), police, or fireman. It'd help alot if there was an NPC fire department ready to extinguish a house fire.
     
  5. Offline

    notcam45

    Please help, you don't have the new permission nodes for the default users to use the npc's or is it still citizens.use.* because I have that in my default groups perms but they still cannont use my npc's please help and fast.
     
  6. Offline

    Undrtakr

    Thanks! This is fun to place random people around. This will work well with the hockey mod! Fans in the stands!
     
  7. Offline

    sbeex

    Thank your for your hard work to developp this :) just a small bug :

    I get this :
    [WARNING] Task of 'Citizens' generated an exception
    java.lang.NullPointerException
    at com.citizens.npcs.NPCManager.register(NPCManager.java:48)
    at com.citizens.Citizens.setupNPCs(Citizens.java:305)
    at com.citizens.Citizens.access$0(Citizens.java:286)
    at com.citizens.Citizens$1.run(Citizens.java:120)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:428)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    The plugin works but... it's not very clean... can I do something to solve this ?
     
  8. Offline

    nalesnik

    Npc's disappearing after a while and comes back bukkit 1060 citiziens 1.0.9.d
     
  9. Offline

    Sh4d0w

    from where the npc get theri skin?
    If i create me self, the npc gets my skin.
    If I rename the <Player>.dat in the world folder, the skin won't be found if i type the renamed name for the npc
     
  10. Offline

    bassbeast

    I get that and this all the time anyone know whats going on?


    Code:
    2011-08-30 00:06:08 [SEVERE] Could not pass event CHUNK_UNLOAD to Citizens
    java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Boolean
        at com.citizens.SettingsManager$Constant.toBoolean(SettingsManager.java:150)
        at com.citizens.utils.Messaging.debug(Messaging.java:68)
        at com.citizens.listeners.WorldListen.onChunkUnload(WorldListen.java:42)
        at org.bukkit.plugin.java.JavaPluginLoader$50.execute(JavaPluginLoader.java:591)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
        at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:243)
        at net.minecraft.server.World.doTick(World.java:1719)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:444)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  11. Offline

    notcam45

    nationLevel:
    - '0,Lands of , ,,,Leader ,,1.0'
    - '1,Federation of , ,,,Prime Minister ,,1.0'
    - '3,Country of , (Nation),,,Commander ,,1.0'
    - '6,Kingdom of , (Nation),,,King ,,1.0'
    - '10,The , Empire,,,Emperor ,,1.0'
    This is the error i get and in-game my citizens dont look at players or speak to them even when lookat and talkclose are on, also my players cant trade even though they have the permission citizens.use.* please help soon.
     
  12. Offline

    notcam45

    ignore the copy and paste its the wrong thing
     
  13. Offline

    wasistoben

    hi,
    i have a question, how can i set an quest npc to deman some money für droping a quest?
    and how can i set the quests not repeatable? or is it a settig of the quest plugin?

    i use iQuest to link the quests.
     
  14. Offline

    aPunch

    @notcam45 We can't help you based on that copy/paste. :p

    @wasistoben You'll need to go to the thread of the quest plugin to find the answer. Citizens doesn't support quests/questers yet (we will in v1.1).
     
  15. Offline

    Maniox

    Any ETA on 1.1?
     
  16. Offline

    aPunch

    We have some bugs to fix with guards/questers before 1.1 is released. I'll need to speak with fullwall about this, but we may release 1.1 without guards and questers since the core code is stable (still needs a few fixes). Guards/Questers can be released separately at a later date when they are finished.

    Again, what I said above is a possibility, not the stone-cold truth. Don't go telling your friends. :)
     
  17. Offline

    wolfz18

    how i load citizenz. says 0 citizens loaded.
     
  18. Offline

    aPunch

    /npc create wolfz18
     
  19. Offline

    Mrtaylan

    when is 1.1 coming out??
     
  20. Offline

    Donald Scott

    Ok this is urgent. How do I use the dev builds? There are separate jars, and placing them all in my plugins folder yield bad results. What is the setup? Does the core go in the plugins folder and the rest in the citizens folder?
     
  21. Offline

    Maniox

    Well i just want the guards, blacksmiths and healers to work correctly so meh :p
     
  22. Offline

    aPunch

    Place the NPC type .jar files in plugins/Citizens/types
     
  23. Offline

    Arton

    Is this working with the PermissionsEx ?
     
  24. Offline

    Adrianwdr

    Hi guys I have the problem that only the admin can do with what the traders, the members can talk only with them. Is in the server log that he recognizes the permissions for Citizens ... Here again the list

    permissions:
    - 'citizens.use.blacksmith'
    - 'citizens.use.healer'
    - 'citizens.use.trader'

    PLEASE, what's the solution? ungently please
     
  25. Offline

    aPunch

    Use the proper 1.0.9d permission nodes: https://github.com/fullwall/Citizens/wiki/Permissions
     
  26. Offline

    lenivets

    Still citizens.healer.use.heal (this is 1 i need..) doesn't work. Default players cant use heal..
    Pvp is Allowed , no money for heal , and PermissionsBukkit 1.2
     
  27. Offline

    aPunch

    Citizens is not compatible with superperms in 1.0.9d. Wait for v1.1.
     
    lenivets likes this.
  28. Offline

    spninkles

    It keeps giving me this error: Please report this error: (see console)
    java.lang.NullPointerExeption:null

    What does this mean and how do i fix it?

    Also can you put how to install this plugin because i am not sure if i did it right
     
  29. Offline

    i ThRoW sToNeZx

    I think you should add the ability to add npc mobs
     
  30. Offline

    Sh4d0w

    why are no custom skins supported?

    really unhappy, because the player could choose his "own" taste
     
  31. Offline

    aPunch

    Ask Notch that question. We'll support custom skins if they are ever supported server-side.
     

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