Discussion in 'Archived: Plugin Releases' started by Fishrock123, Oct 3, 2011.
Moved to BukkitDev
Downloads [CB 1.2.5-R1.0]
Which plugin is that from?
Hmm. You probably have additional non-living entities in your world. ES only works for Living ones. (Such as mobs.)
using it on 1.2, monsters wont spawn (allowed 999, but count = 0)
i have spawnflags set to false, havent tried true
1.2 is a dev version and is all broke.
are u going to fix it anytime soon? i love your plugin
I'm pretty sure the problem is on Bukkit's end...
hmm, so no workaround to it? or a different approach?
god, your plugin rocks, its the only plugin able to increase difficulty for survival (as im aware of atm)
EDIT by Moderator: merged posts, please use the edit button instead of double posting.
See: Monster Apocalypse
And I'll start checking what changes I can make real soon.
*kuch*i like the distance removal tool*kuch*
*kuch*i like it all better then monster apocalypse*kuch*
Version 2.2.1 works on 1.2.3-R0.2 (build 12+) (#2046+)
It is working pretty well, it is not however seeming to limit the amount of animals.
THe animal # will jsut keep creeping up no matter how many times I /butcher -a 10000. Ocelots or iron golumns?
Hmm. Will investigate.
I tried 2.2.1 on bukkit 1.2.3 r.02 and its not working. it says enabled but i adjusted to minimum and its still the same...
it works with 1.2.4 too!
Updated with various optimizations.
v2.2.2 (1p2) github changelog
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