[EDIT/MISC/TP/FUN] Multiverse 2.3- World Management [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Multiverse, Feb 7, 2011.

  1. Offline

    Multiverse

    This plugin is still VERY alive.
    If you guys haven't heard yet, we're now going to be doing the help on DBO (dev.bukkit.org) Our pages are here:
    http://dev.bukkit.org/server-mods/multiverse-core/
    http://dev.bukkit.org/server-mods/multiverse-portals/
    http://dev.bukkit.org/server-mods/multiverse-netherportals/

    Thanks!

    [​IMG]

    Feature Requests go in the appropriate Github Issues section. See below.
    Post Bug Reports In the thread
    or join IRC at #multiverse on EsperNet


    Multiverse 2 - World Creation/Management/Teleportation & More​
    Current Version: 2.2-AB

    Description
    Multiverse 2 is a ground up rewrite of the popular Multiverse plugin for CraftBukkit. There are many new features, the biggest one being the much better usability and cleaner code! MV2 has been in the works for over 2 months and given the size of it, the developers are confident that you'll find a small bug or two. Please come into our IRC channel and discuss politely with us and we'll get it resolved quick-fastly!

    Looking for the old version that runs on CraftBukkit 1000? We don't have it anymore :( Here's an archive of the old help post. If you're a new user, we REALLY recommend using Multiverse 2..


    The Multiverse Team:
    Developers:
    @Rigby90 - The Multiverse God. 'nuff said
    @fernferret - Coding Person. Don't ask him about P2/P3 or Error 199.
    @lithium3141 - Utility coder or crazy math dude. You decide.
    @main-- - Is this his forum account? Localization person and MV-Adventure dev!

    Documenters:
    @Elizacat
    @AkiTensai
    @Xanipher

    Testers (official I know a bunch of you have helped, thanks!):
    @jonDatz
    @jfulleton


    Want to Try before you buy(er, download for free)?
    Check out the official Multiverse 2 test server: beta.zomgameservers.com

    Some of the MV2 Features:
    • Create multiple worlds of different types, seeds and with Custom Generators
    • Create portals to let users go between other portals, worlds, or locations
    • PermissionsBukkit support (Anything that implements the superperms api (PermBukkit, PEX, bPerms...)
    • iConomy, BOSEconomy, RealEcon, Essentials Econ and Item economy support!
    • Show which users are in what worlds
    • Create portals to let users go between worlds
    • Control who can enter worlds/portals with permissions!
    • World scaling with NetherPortals
    • Allow minecarts/boats through portals
    • Launch users through the air when they enter a portal!
    • Conserve memory by having some worlds NOT keep their spawn chunks loaded!
    • And the list goes on...
    Requirements

    This plugin requires CraftBukkit 1.0.1-R1+

    The Dev versions Require CraftBukkit 1.0.1-R1

    Need help? Check out our AWESOME Wikis!
    Core Wiki
    Portals Wiki
    NetherPortals Wiki
    SignPortals Wiki


    Downloads:
    Core Downloads
    (Stable Builds | Dev Builds)

    Portals Downloads
    (Stable Builds | Dev Builds)

    NetherPortals Downloads
    (Stable Builds | Dev Builds)

    SignPortals Downloads
    (Stable Builds | Dev Builds)


    Why multiple Downloads?
    https://github.com/Multiverse/Multiverse-Core/wiki/Plugins-of-Multiverse-2

    Want to use bleeding edge?
    Grab live builds from ci.onarandombox.com

    FAQ: (Frequently Asked Questions)

    How do I make portals:
    https://github.com/Multiverse/Multiverse-Portals/wiki/Basic-portal-tutorial

    How do I separate world inventories?:
    Use the plugin named MultiInv

    People can't log into my 1060 Bukkit Server!:
    Are you using spout? If so, you need to upgrade it to a dev version or disable it until those guys release a 1060 compatible version.

    How do I know if I'm running CB XXXX or higher?:
    Type /version. The number here is your CB version:
    This server is running Craftbukkit version git-Bukkit-0.0.0-980-g4ed23b1-b1060jnks (MC: 1.7.3)
    Please check that this version is the same as one of those in the title of the post.

    More Up-To-Date FAQ:
    https://github.com/Multiverse/Multiverse-Core/wiki/FAQ

    Commands, Syntax & Permissions:
    Core Wiki
    Portals Wiki
    NetherPortals Wiki
    SignPortals Wiki


    Known Issues:
    Core Issues
    Portals Issues
    NetherPortals Issues
    SignPortals Issues


    Changelog:

    Changelogs present on each file on DBO.

    Version 2.0
    • Release the Multiverse 2 Suite
    1.X changelog (For posterity)



    Show Spoiler

    Version 1.7.2
    • Now allow you to mvmodify worlds with _s
    Version 1.7.1





    • Added ability to do seeded world creation via: /mvcreate WORLD ENV SEED
    • Now allow you to import/create worlds with _s
    • Automatically import your DEFAULTWORLD_nether world
    • Add the /mvenvironments command to help you determine what valid environments are!
    • Other nifty bugfixes
    Version 1.7





    • Skylands is now supported as an Environment/Biome Type
    • The plugin should now support any custom Environment/Biomes which are added to CraftBukkit in the future without an update from Multiverse.
    • Fixed the 'Kick on Teleport' issue.
    Version 1.6.4





    • Fixed 0 Price Portals
    • Fixed a bug with new Portals
    • Updated for iConomy 5 (You will need to update to iCo 5)
    • Improved the PVP Setup
      • Now you no longer have to set the server.properties PVP variable to true... this is now completely done via the worlds config and properly stops PVP rather than preventing the damage from being applied.
    Version 1.6.3





    • Update for Minecraft 1.5 and CraftBukkit build 733
    Version 1.6.2





    • Contains updates/features which were introduced in 1.5
    Version 1.6 - Thanks to 'fernferret'





    • Updated for CB Builds 600+
    Version 1.5 - Permissions 2.1+ - (V1.5 - 02/03/2011)[/U]





    • Fixed whitelist/blacklisting once and for all :), thanks to @ledhead900
    • Add permission node 'multiverse.portal.exempt' -- Basically means they don't have to pay the cost of the portal... this is useful for Donors and such.
    • Updated to use iConomy 4.1 -- Would be great if I can get feedback on this... as usual I can only test solo.
    Version 1.4 - Permissions 2.0 & 2.1 - (V1.4 - 26/02/2011 - 01:11 AM GMT)






    • Should be easier on high pop servers now
      • Only checks if a player is within a Portal everytime he changes BLOCK Coordinate instead of every single pixel footstep he/she takes.
    • Now Supports Permissions 2.1 -- Both 2.1 and 2.0 support have seperate JARs, so get the right one.
      • Also commands are properly disabled when a Permissions plugin is not found and it will alert the player trying to use the Command.
    Version 1.3 - Permissions 2.0 - (V1.3 - 24/02/2011 - 02:31 AM GMT)






    • Removed the 'Stupidly Long Constructor'
    • Fixed an error which was loading portals that were on a non existent world which caused errors later on.
    Version 1.2.2 - (V1.2.2 - 23/02/2011 - 03:05 AM GMT)






    • Nothing much just updated so it works with Minecraft Beta 1.3, I suggest you don't use a lower Multiverse build than v1.2.2 otherwise it won't work and errors will occur.
    Version 1.2.1 - (V1.2.1 - 20/02/2011 - 23:35 PM GMT)

    • Changed over to the new Entity Damage...


    [​IMG]
     
    TGF, maino, aTxT and 58 others like this.
  2. Offline

    Pantheis

    I was using CB1056 and I see that CB1060 has been promoted as a recommend release so I'll toss that on and do some more testing later tonight. I am running numerous other addons but none of them should be dealing with the spawn point except for MultiVerse. I will make a copy of my VM environment for testing and see if I can stop the issue from happening by removing addons.
     
  3. Offline

    Waldren

    sorry i am not very good with permissions and junk, i am using group manager because i find it easier (not sure if thats a problem), do i just add multiverse.portal.access.NAMEOFPORTAL to one of the groups permissions and that means they cannot use the portal?
    lots of love.... waldren
     
  4. If a user HAS multiverse.portal.access.NAMEOFPORTAL then they CAN acces it. However. there's a catch:

    make sure opfallback is set to false in Multiverse-Core's config.yml

    This basically disables per world and per portal perms.
     
  5. Offline

    Waldren

    does this mean that the groups without this permission shouldnt beable to use any portals?

    does it matter if im using groupmanager? also could another option be just blacklisting/whitelisting players?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  6. Offline

    frosty11x

    okay, so i'm admin of my server, and i added these plugins, created a new world, and went there and couldn't build, I'm using permissions 3, could someone help me please?
     
  7. Offline

    Mythical

    Thanks, the mod works very well. I have a question though, is it possible to set the direction you face after a successful portal warp? It's a little awkward to face the wall after warping... haha.
     
  8. Offline

    CyberFoxx

    Is an economy plugin required now or something?
    Code:
    2011-08-16 01:34:49 [INFO] [Multiverse-Core] - Version 2.0-b218 Enabled - By Rigby and fernferret
    2011-08-16 01:34:49 [INFO] [Multiverse-Core] - Attached to Permissions
    2011-08-16 01:34:49 [SEVERE] Error occurred while enabling Multiverse-Core v2.0-b218 (Is it up to date?): cosine.boseconomy.BOSEconomy
    java.lang.NoClassDefFoundError: cosine.boseconomy.BOSEconomy
            at com.fernferret.allpay.AllPay.loadBOSEconomy(AllPay.java:85)
            at com.fernferret.allpay.AllPay.loadEconPlugin(AllPay.java:42)
            at com.onarandombox.MultiverseCore.MultiverseCore.onEnable(MultiverseCore.java:146)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:885)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:178)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:161)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:286)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:273)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:149)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:337)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.ClassNotFoundException: cosine.boseconomy.BOSEconomy
            at java.lang.ClassNotFoundException.<init>(ClassNotFoundException.java:76)
            at java.net.URLClassLoader.findClass(URLClassLoader.java:396)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
            at java.lang.ClassLoader.loadClass(ClassLoader.java:660)
            at java.lang.ClassLoader.loadClass(ClassLoader.java:626)
            ... 13 more
     
  9. Offline

    bastion

    I have an interesting issue occurring. I have updated to cb1060 and updated to mv2.0. it works fine, however if i remove mv1.7.2 the server hangs when loading and requires a control c to interrupt it so i can restart it. If i remove all the other plugins that have to do with worlds, or coordinates with world designations in the data files like cellmod or Appleseed to name a couple, then i can remove mv1.7.2 and the server will load with out hanging. any help would be appreciated.
     
  10. Offline

    Spathizilla

    On cb 1060 - weird part is it worked fine on the test server.

    Code:
    2011-08-16 11:24:15 [SEVERE] Error occurred while enabling Multiverse-Portals v2.0-b168 (Is it up to date?): null
    java.lang.NullPointerException
            at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.transformDestination(MVPortalsConfigMigrator.java:64)
            at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.migratePortals(MVPortalsConfigMigrator.java:49)
            at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.migrate(MVPortalsConfigMigrator.java:25)
            at com.onarandombox.MultiversePortals.configuration.MVPDefaultConfiguration.<init>(MVPDefaultConfiguration.java:22)
            at com.onarandombox.MultiversePortals.MultiversePortals.loadPortals(MultiversePortals.java:170)
            at com.onarandombox.MultiversePortals.MultiversePortals.onEnable(MultiversePortals.java:102)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:885)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:178)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:161)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:286)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:273)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:149)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:337)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
     
  11. Offline

    hyperlingk

    Well, when i try to download it misses the .jar file :/ Got any ideas?
     
  12. Offline

    Zelif

    Are you daft??? Switch world host D= I would never even have such a thought ;D

    Well thats a nice bit of info for me. I still find it strange that if you replace the spawn in the worlds file then how could it retain the same spawn for new players only. Wouldn't the one that you guys have set replace the original one ?
     
  13. Offline

    mineykong

    hello i want to make a legit world with multiverse but then obviously i will need to not let people spawn which is normally in my permissions so i how do i set it up for seperate permissions per world?
     
  14. Offline

    heldplayer

    I read the Thread before posting and didn't see what you quoted. I have read it 3 times now before I posted this message and still haven't found it.
     
  15. This was actually taken out in favor of permissions. There is absolutely no reason for us to use permissions and a white/blacklist.

    You need to add permissions for your new world, basically by copying your old world folder (in permissions) and renaming it. That's all the help I can really provide, please direct farther permissions questions to the permissions thread. Multiverse-Core doesn't even capture block placed/destroyed events.

    Yessir. There's an easy way, and an easier way.

    Easiest way is to type:
    /mvp debug

    Walk to the destination portal (the one you want people to come out of) and type /mvpm dest here. If you're IN a portal, the here will detect that, AND the cardinal direction you're facing (n, s, e, w, nw... etc)

    The other way is to simply do: /mvpm dest p:NAME:nw Remember, in Minecraft land, the sun rises in the north.

    This looks like you're using BOSE8. Sorry :/ I haven't gotten a chance to update AllPay for BOSE8 mainly because... uh... I didn't know it was out! I'll get this done tonight, you'll want to try our dev builds when I ping ya again.

    Uh... that makes no sense. The jar files are linked directly from the first post.
    "
    Download Links
    Multiverse-Core
    Multiverse-Portals
    Multiverse-NetherPortals
    "

    Note when you hover, the files have a ".jar" extension. Just save these in your plugins folder.

    Haha, not quite sure what you're asking here, hop in IRC and give one of the admins in there a ping. We'll try to get it sorted out.

    This plugin no longer requires a non RB, that message was taken out yesterday when 1060 became the RB.

    This is a permission with your (i'm assuming) item spawning plugin. If it's not, yell at them, this is not a Multiverse issue. You'll most likely also want MultiInv. It's linked in the first post under FAQ.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  16. Offline

    kurtish

    when i try to import a world it says:
    importing world
    an internal error occurred while attempting to perform this command

    then kills my server i have the newest craft bukkit. any help?
     
  17. Offline

    CyberFoxx

    That's just it, I'm not using any economy plugins. Not sure why it's detecting BOSE when I don't have it.
     
  18. Oh wow... let me go look at your trace again, if you could hop in IRC, that's be awesome.

    Whenever "an internal error occurred while attempting to perform this command" that happens, there's a stack trace in your console. If you do not post it on pastebin.com, we cannot help.

    Sorry for the super fast replies, but I think i've found the issue. It's gonna take me a little while to get even a dev version pushed (maybe up to an hour) but I'll reply with a dev version for ya to try! Thanks for findin' this one!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  19. Offline

    CyberFoxx

    Heh, and here I was about to jump on IRC with a fresh server.log in pastebin just in case it'd help. Was actually wondering if maybe it was a weird interaction between Multiverse and another plugin.
     
  20. Offline

    Guenael

    Working well in past but MV2+ CB 1056 :

    Impossible to do portal

    When i want select portail : "you have not selected a portal yet" : it's wrong i already selected with worldedit tool
    When i want create portail : " multiverse doesn't know about world yet", it's false because when i am doing /Mv list it know my world for teleportation....
     
  21. Nope, a bug in my payment library AllPay, I was already halfway through a large change in it, but this is important, so i'm expediting it, testing now. I know you don't care, but a bunch of people do care that our econ stuff works :p

    Alright. Try Build #225

    If this works, just post here, if not, please hop in IRC if you have a chance.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  22. Offline

    kurotsubasa

    We're still having to disable and enable worlds manually here and you did tell me to remind you...
    It would be sweet if you or anyone else could get an Auto switcher of some kind running.

    I understand that you are likely still pretty busy from the Multiverse 2 release so no rush.
     
  23. Offline

    Opus

    I am getting an issue with the portals plugin.
    I am on Bukkit 1060 and I did have 1.7.2 previously.
    Here is the error specifically (I did the core update just fine)
    Code:
    19:46:42 [INFO] [MultiVerse-Portals] - Version 2.0-b168 Enabled - By Rigby and fernferret
    [COLOR=rgb(170, 170, 170)]19:46:42 [INFO] [MultiVerse-Portals]  Starting Multiverse Configuration Migrator(MVCM)![/COLOR]
    [COLOR=rgb(170, 170, 170)]19:46:42 [INFO] [MultiVerse-Portals]  Found the MultiVerse 1 config folder. Starting Config Migration...[/COLOR]
    [COLOR=rgb(170, 170, 170)]19:46:42 [INFO] [MultiVerse-Portals]  Trying to migrate Portals.yml...[/COLOR]
    [COLOR=rgb(170, 170, 170)]19:46:42 [SEVERE] Error occurred while enabling Multiverse-Portals v2.0-b168 (Is it up to date?): null[/COLOR]
    [COLOR=rgb(170, 170, 170)]java.lang.NullPointerException[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.transformDestination(MVPortalsConfigMigrator.java:64)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.migratePortals(MVPortalsConfigMigrator.java:49)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.configuration.MVPortalsConfigMigrator.migrate(MVPortalsConfigMigrator.java:25)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.configuration.MVPDefaultConfiguration.<init>(MVPDefaultConfiguration.java:22)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.MultiversePortals.loadPortals(MultiversePortals.java:170)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at com.onarandombox.MultiversePortals.MultiversePortals.onEnable(MultiversePortals.java:102)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:885)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:278)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:178)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:161)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:286)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:273)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:149)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:337)[/COLOR]
    [COLOR=rgb(170, 170, 170)]	at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)[/COLOR]
    
     
  24. Gah, thanks for the reminder, I've fixed this bug, but Haven't "released" this update. If you want to grab the latest dev build of portals, that should fix it.

    Ah yes, (good thing you remembered :p) I may be able to do this this weekend, but we'll see. It will be a plugin named: Multiverse-Schedules

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  25. Offline

    Multiverse

    Woo! We're a real plugin now thanks to our super sexy logo by @Xanipher

    Just an FYI, @Rigby90 and @fernferret are working on some nifty stuff to show you if you're up to date or not (note that MV2 and Portals and NetherPortals ARE in CBUTD) But if you don't use those, for the time being, you won't really know when we release updates, as we're keeping the version at 2.0 for now.

    We'll be releasing more of "service packs". These will be bugfixes. Pure and simple. New features will come in a 2.1 version, but none of this silly 2.0.12.233.1.324. It'll simply be: 2.0b <-- for build then a number:
    2.0b123

    We're basically using the same system the Bukkit guys are and doing "recommended builds" we'll try not to release these too often, but honestly, each bugfix is recommended, as our code isn't nearly as complex as Bukkit.

    Stay tuned...


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  26. Offline

    FrozdY

    Soory, but this is really stupid, how did you guys expect us to use worl editor if you edit the wooden axe? use the hoe, stone axe, whatever, i don't care, i was looking forward to use this but now? nope not so much
     
  27. Offline

    Leviathanx

    Quick question. Does this plugin support PermissionsEx? i really don't wanna use bukkitperms and perms 3 is inactive :/
     
  28. Offline

    Opus

    I actually just deleted the old portals and made new. Thanks though.
     
  29. Offline

    DJ411

    Does any one have any recommend Permission type plugin for Mutli-world support? With the updating builds i'm just worried that one day the permissions i use now will not work! I'm use Permissions 3.1.6 at the moment. Just wondering if there is anything better.
     
  30. Offline

    Waldren

    I must be doing something really wrong. in group manager i set admins access to all commands, so they can use all portals, which is good. but for default rank, which only has a few permissions, they can use portals to, ive set opfallback to false. and im super dooper confused :(
    Your for ever.... Waldren
     
  31. Sorry, but you need to learn how to ask questions politely.

    If you had asked it like this:
    "Hello, I was wondering how to use WorldEdit with Multiverse 2 because there seems to be a conflict in the tools that your 2 plugins require.

    Thanks."

    I would have said:
    We now grab WorldEdit regions if WE is detected. If you are using WE, that will be your selection tool. See the wiki for an example: https://github.com/Herocraft/Multiverse-Portals/wiki/Basic-portal-tutorial

    But i'm going to say:
    You're an ass. Please learn how to ask questions politely, and you'll get much better answers.

    PS: Spellcheck is awesome.
    PSS: Thanks for calling our plugin stupid.
     

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