[EDIT/FUN/SEC] VoxelSniper v5.019 - Flexible Long-Range In-Game Map Editor [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Voxel Box, Jan 23, 2011.

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    Voxel Box

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    X 8P X

    glad to see im not the only one :D
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    01:09:35 [INFO] Starting minecraft server version Beta 1.4
    01:09:35 [INFO] Loading properties
    01:09:35 [INFO] Starting Minecraft server on *:XXXXX
    01:09:35 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-612-
    g4c7a9e7-b617jnks (MC: 1.4)
    01:09:37 [SEVERE] PLAYER_ITEM loading VoxelSniper v3.1b (Is it up to date?)
    java.lang.NoSuchFieldError: PLAYER_ITEM
    at com.thevoxelbox.VoxelSniper.onEnable(VoxelSniper.java:43)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:94)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:72)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
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    Voxel Box

    Link should be functioning now. Curse you, dropbox!
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    Connor Byrne

    awesome! thnx for the quick update :)
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    can you make the "crouch feature" configurable? because there are some times when i actually crouch when i snipe.
    for example: Hold LCtrl to select working material.

    Just a thought. :p
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    mhmmmm loving voxelsniper, but im prettyyyy sure its going to blow up my computer.
    Seems im not skilled enough to get sniper abilitys on VoxelBox i decided to play around with it by myself, great work guys :).
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    Fantastic! I love VoxelSniper! Missed it a lot when I updated to 617...

    By the way, I have a suggestion to make. Make a vertical disc brush that functions just like the current one, only its axes are up-down left-right (as opposed to forward-back left-right, as it is now).
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    Whenever I try to type like /v an example comes up and I cannot edit any blocks.
    I type /b d
    and this is what comes up
    Example: /b 5 -- sets a brush radius blah blah blah..
    Could you please help meh?
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    added a per-face disc brush
    also a square disc brush (also with a per-face variation)
    all 3 have their Replace/Fill variations. So 6 new brushes essentially.
    Rewrote the entire /b code, brushes are now held in en enum of which's values each sniper get a copy of.
    Working on a really cool new brush that I think you guys will like too ;)

    The new brushes will be released shortly after I have our guys play around with em a bit.

    Did you READ the first page?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 6, 2016
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    Just wondering if it would be possible to make it so your work could be saved in a file. Soo as an example:

    Player 1 logs on
    Player 1 types /vs start base
    Player 1 does some work with VoxelSniper
    Player 1 types /vs save base
    " File "base" has been saved, all work done with VoxelSniper has been saved "

    Then this file can be shared, undone, redone. Sorta like a backup if you start a large project and see you have screwed something up.

    ^ There would ofc need to be limitations but in general for small projects that require more than the default 4 undo memory of VoxelSniper this would be very handy.

    ^^ Or the ability to make the default memory larger.... to say 10-20 undo's.
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    if (this.hashUndo.size() > 20) {
       this.hashUndo.remove(this.hashEn - 20);
    As you can see VoxelSniper stores your last 20 undo's

    Also, what I forgot to say in previous post is that /u now supports a number
    as in:
    /u [integer]
    where integer is the number of actions you want to undo
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    If this means what I think it does, you are FREAKING AWESOME!
    This means either your permissions aren't set up correctly (which I believe is just the ops.txt, maybe it works with both), or that you have the wrong version of VoxelSniper for your version of CraftBukkit, as VS is not receiving from CB the events it's expecting to.
    SinfulKarma likes this.
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    Unarchive VoxelSniper.jar and snipers.txt into your server's plugins folder. Add the names of players you wish to enable snipe functions for into the snipers.txt, one per line, case-sensitive.
    *Note: VoxelSniper should be treated as a loaded gun. You can do an intense amount of damage really quickly with it. Do not hand this tool out to people you do not trust.
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    Thank you! I've been looking everywhere, and I HAD my username typed into the .txt- but apparently I'm stupid.
    CASE-SENSITIVE. (Herp derp...)
    I was undercasing my username cause that's how it shows on MC for me.
    Thanks for responding to his issue, this got me to pull my head out of my butt and now I got 3/4 Voxel's working! Now to build a boat to test Port!
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    not sure if this has been reported yet, but when sniping a chest from close range makes the server disconnect you.
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    Voxel Box

    Some exciting features that almost ready for release. Here's a video preview of what to expect. I've also drastically improved the VoxelSniper documentation, so that will be available when the new version is ready for release (hopefully in the next few days, in time for the weekend)

    Just some of the new features to expect:
    • More sniping, less typing! Set your sniper's settings by crouch and clicking with the VS tools.
    • Tons of new brushes!
    • Erosion and Overlay Brushes
    • Disc-Face Brush (flat, vertically oriented circles)
    • Voxel-Disc Brush (for flat, rectangular flooring patterns)
    • Voxel-Disc-Face "wall building" brush (flat, vertically oriented squares)
    • A new "Heat Ray" effect brush.
    • Multiple undos in a single command
    Stay tuned. This is going to be a MAJOR update for sniper, and we're already working on some cool features for the next versions of sniper..

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    Oh goddie an update :D.

    "A new "Heat Ray" effect brush."
    Sounds destructive?!

    "More sniping, less typing! Set your sniper's settings by crouch and clicking with the VS tools."
    Exactly what i was waiting for
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    I've been using the OCEANATOR 5000 brush and WorldEdit to add some oceans to a map and now there are weird lines in the ground at water level everywhere.

    They're all spaced 1 chunk apart.

    And go right through mountains.

    I'm using:
    Craftbukkit 612
    VoxelSniper 3.2
    WorldEdit 4.3
    And several other admin plugins.

    I'm not quite sure if VoxelSniper or WorldEdit are the cause, but I was only using those tools at that time.
    Any idea's what could be causing this, and what I can do to prevent it?
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    Lunar Delta

    I've been getting the lines too.
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    I havent >_>
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    Any news on the upcoming voxelsniper?
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    Does this work with Worldedit plugin also installed? Or do I have to uninstall World edit for VoxelSniper to work, At the moment they are both installed but nothing happens. I get the commands but they aren't like in the videos.

    Its in plain white text..
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    @Ryan_T15 I am currently running both at the same time with no conflicts.
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    Thats probably because you didn't read the "Installation" section of the First Page
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    My server is hosted with Servercraft, And they installed it. And yes, Theres snipers.txt in the plugins folder, I added my name to it and it still throws out that white text.
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    Voxel Box

    This effect happens if you use WorldEdit's //fixwater at sizes larger than your server can handle (i would never do more than a //fixwater 100, myself). if you did a //fixwater 1000, these kinds of errors are GUARANTEED to happen to your map file, but either way, it is WorldEdit creating them, not VoxelSniper. VoxelSniper cannot act on blocks you can't see, if you find edits that happening when your back is turned, the culprit is not likely to be VS .

    I set myself up a private server today from scratch and installed VoxelSniper from the instructions without a problem. It sounds to me like Servercraft did an improper installation of the plugin. Seeing as you can't tell if that's the case, I am discinclined to think anything else is going on other than an improper installation. If you've read through this thread, you will find other people who use Servercraft have had a similar issue. There really is no accounting for error here, but you are paying their bills. Get your money's worth.


    Another quick piece of VoxelSniper 4 buffoonery:
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    Had them re-install the plugin and its now working. Now its time to learn how to use it. :D tried it for a minute and was only replacing a 1x1 block at a time. hmm, Must get used to this. Thanks for the help though :)
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    Haha I do remember our server freezing up once, restarting it, then checking the log and seeing fixwater 10000 and I was like :mad: :mad: :mad:
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    Ah, that explains alot thanks for clearing that up.

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