Detect when player is moving, not falling through non-loaded chunk

Discussion in 'Plugin Development' started by matejdro, Mar 10, 2011.

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    matejdro

    When player is teleported to another world, it will take some time to load its chunk, so he will be falling and triggering several onPlayerMove events.

    Is there a way to detect if player is actually moving, not just falling through non-loaded chunk?
     
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