Is there a way to deny dropping all items in specified areas? I dont see an option in worldguard for this... I currently have a type of exploit issue where players are using the /warhub teleport to go and do their trading. I dont want to make /warhub hard to access, so i allow its use everywhere. But, I want to force players to walk to eachothers towns and such to do their trading... Any ways of this?
This post is sorta helpful. I'm almost 100% there is NO deny dropping. BUT There might be something that can whipe all floating items instantly. Try searching for that. (i am right now, il update if I find something)
Ahhh I had not thought of that.... Thanks for the idea MetalMadness, will let you know if I find anything!
You will have to have a custom listener for this, problem in another plugin. It can be checked through the ItemSpawnEvent and if its in range of a defined area, can be removed immediately.
No deny dropping? read the 7th line.. anyways, that is using the blacklist, and I do not think that you can bind it to a region using flags. Also there is no flag available for it (maybe you can request it to make it) Code: # Events that you can detect: # - on-break (when a block of this type is about to be broken) # - on-destroy-with (the item/block held by the user while destroying) # - on-place (a block is being placed) # - on-use (an item like flint and steel or a bucket is being used) # - on-interact (when a block in used (doors, chests, etc.)) # - on-drop (an item is being dropped from the player's inventory) # - on-acquire (an item enters a player's inventory via some method) zip
You can use a region-specific permissions plugin to add/remove the ModifyWorld permission for dropping items inside of a defined region.