Hi ! I'd like to know if there is any method to set custom textures to custom blocks, while keeping the base textures of other blocks ?
@BlaSfaiMe You can hide them as different blocks, but as soon as the block updates then it gets reset again.
sendBlockUpdate (or similar) Allows you to fake a bedrock block where there is a grass block for example.
Yes but if I want to keep the base bedrock texture for a regular one and set a custom texture when I want to have a custom block, is there a way to do that ?
It is based on location, but as soon as you start mining or place a block next to it it will change back.