CraftBukkit 1.4.2-R0.1 is now available!

Discussion in 'Bukkit News' started by EvilSeph, Oct 31, 2012.

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    EvilSeph Retired Staff

    A new CraftBukkit Beta Build (1.4.2-R0.1) that provides Minecraft 1.4.2 compatibility is now available in time for Halloween!

    Will plugins break with this build?
    Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine. Unless we specifically have to break plugins or the plugins you are using are employing inappropriate practises, most plugins should work without needing an update whenever we put out a new release.

    What is a Beta build?
    A Beta Build is in between a developer build and a Recommended Build. These builds simply work and are promoted much more frequently than a Recommended Build. While we will do some testing before promoting a beta build, we will not be running it through our extensive test process. As such, there are no guarantees that they will not contain minor bugs. If we do find out they are broken, we will mark it as such on DLB and promote a new one. A beta build may contain incomplete API and new features but they should not interfere with running the build in any way.

    This particular Beta build, like every first Beta build for a Minecraft update, is primarily made available to help facilitate more testing coverage to bring us closer to a Recommended Build sooner. Please consider running this Beta build to give us a hand with discovering issues we need to address in order to reach a Recommended Build.

    The release of Minecraft 1.3 introduced built in auto-save functionality that is completely new to Minecraft: prior to this release, server admins had to provide their own means to save things on their server at a set interval. As a result, the vast majority of servers already have an auto-saving mechanism of some sort, rendering the newly provided built in auto-save largely redundant. On top of this, it was also immediately noticeable that the built in auto-save was the cause of a significant performance hit to the server, even going so far as to lock up the server each time it ran.

    Bearing this in mind, we decided the best course of action was to make the auto-save interval configurable and default to being disabled. By doing so we immediately saw a noticeable performance increase on servers and noticed overwhelmingly positive feedback on our Beta builds. While some might argue that this could leave servers without frequent saving, this change simply reverts behaviour back to what server admins are familiar with from Minecraft 1.2.5.

    As mentioned before, we have made the auto-save interval configurable and disableable within the bukkit.yml. Simply set "ticks-per.autosave" to the number of ticks you want between each save or set it to 0 to disable it completely and use a script or plugin to manage it instead.

    Known Issues:
    • Monsters, villagers, etc. using portals (added in Minecraft 1.4) has been temporarily disabled.
    For more detailed information on what is contained in this update, please see the changelog here.

    Download CraftBukkit 1.4.2-R0.1 here
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    Thank you so much!! And first comment! I'm going to start using it now!
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    Very nice!
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    Thanks Guys! downloading it right now! Keep up the good work!
    TheFlannelBeard likes this.
  6. Brilliant! Can't believe how fast you have done this!
  7. Thank you, everyone who helped towards pushing out a Beta Build for Minecraft 1.4.2!
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    Yeah! Very nice ! :D
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    EXCELLENT! Cant wait to try it. New to bukkit since 1.3.2, can anyone direct me on bug submitting? (will test bukkit on test server without plugins for bug submissions)

    Great work, team!!! Happy Halloween. Looking forward to donating to your efforts this Friday!
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    Thank's! 1.4 R1 Oh my GOD!
    TheFlannelBeard likes this.
  11. Awesome! Can't wait to try it out :3
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    thanks you i make an account to say thanks,
    sorry my english are really bad!
  13. Hello TheFlannelBeard,

    Welcome to the community, then!
    If you discover a bug, please check with the community if they can replicate it too, if that's the case..
    ..submit your bugs to:

    Yours sincerely,
    TheFlannelBeard likes this.
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    Good, I use developement build alredy, but now i will use this!
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    Thank you, Im honored to be here and be a part of the community contribution. :] Looking to be real active on the forums as well. You guys rock.
    MrBluebear3 and Unscrewed like this.
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    Wow thank you very much, just tested and not a single plugin gave a issue so far.
    Running the following plugins.

    *Citizens + Sentry disabled.

    Citizens #issue disables due to version detection.
    Sentry # dependant on Citizens.
    TheFlannelBeard likes this.
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    THANK YOU BUKKIT! <3 <3 <3 :D
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    Ok so nobody has had any problems with it tearing up the terrain or anything major right?
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    YEA Thanks all bukkit members for your hard work!!!!
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    *Jumps in the air!*

    *Screams yes, very loud!*
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    You guys rock.
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    nice dude!
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    TnT Retired Staff

    Excellent work team.

    I'll remind everyone to bring up issues in Bukkit Help, not on this thread.
  25. WOOHOO!!! thanks xD
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    Already? I was waiting it for still two days, great work!
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    HELL YEAH MAN! Finally! :)
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    When i updated to the RB the server kept crashing i downgraded to the Dev Build it worked again what is the Problem
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı Retired Staff

    Create a topic in the Bukkit Help section. Include the crash logs.
    ManBeastPig likes this.
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