Autoban anticheat request

Discussion in 'Plugin Requests' started by Megamax20, Sep 29, 2021.

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    Plugin category: Anticheat

    Minecraft version: 1.8.9-1.16
    Suggested name: Antihackers

    What I want:
    I would like a anticheat that can detect hackers and automatically ban them if they are hacking. It would also be nice if the plugin could show alerts for hackers. Also i use advance ban so it would be cool if it hooked into it (like it banned them using advance ban) but idk if that's possible.

    Ideas for commands: /ah alerts {user}, /ah history {user} /ah reload /ah history {user} clear
    Ideas for permissions: ah.bypass, ah.alerts.view, ah.alerts.clear and ah.history
    When I'd like it by: anytime.
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    timtower Administrator Administrator Moderator

    @Megamax20 Doubt it that anybody is gonna write another anticheat, those things are huge.
    Not to mention that your version range is way too big.
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    An anticheat spanning that version range, especially one that is so precise that it can autoban, is always an ongoing project.
    I have a friend who's working on an anticheat for a full 1.8 upwards range, and he's on off working on it for over 3 years now. He doesn't want to release it until he deems the rate of false positives low enough for his taste (he's a perfectionist, so that may hinder the release a lot).
    But exactly this perfection is what one would need for an autoban, so I think you should look for a normal anticheat solution that has been on the market for some time to not scare away all of your players ^^
    davidclue likes this.
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    ok thank you
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    this kind of perfection probably is not even possible simple due to anticheats being server-side as opposed to client side anticheats
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    You're right on that one. A perfect Anti-Cheat on the server-side is not possible. As well as, a client-side anti-cheat can always be decompiled / disassembled and modified and thus bypassed. The problem is, that the Minecraft server code base and Minecraft in itself allows too much of stuff that is normally not possible for a vanilla player.

    With perfect in the Minecraft anticheat region, I meant that the false-positive should go to 0% while the catch rate should go close to 99/100%. A full zero or a hundred percent is not possible to achieve.

    But bear in mind that in the right hands, a pure client-side anti cheat is way worse. If you have the time and ambition to decompile / disassemble (if it is native code) and modify it, you would be free to cheat all you want until a mod sees you.
    That's why a client-side ac should always interact with the server-side ac and only help if the server has a suspicion and is not sure. So it should just be used to lower false-positives and not to detect the cheats.

    Just remember, everything that is on the computer of the player can and will be modified.
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