Question AuthMe teleportUnAuthedToSpawn

Discussion in 'Bukkit Help' started by Luduk, Apr 12, 2020.

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    Luduk

    1.7.10

    Plugins I use:
    - Multiverse-Core
    - AuthMe
    - Essentials

    I want the unauthorized player to spawn in a seperate location in world called "void", and after they are registered/loggined for them to be either teleported to spawn, or teleported "back"(to their quit location)

    For that I have done the following:
    1) teleportUnAuthedToSpawn = true
    2) /setspawn unLoggedinGroup (in "void" world)
    3) /setspawn default (in normal world)

    What happens:
    Players never are teleported into the "void" world, even though it is the spawn for the role they should be given when they are not authorized.
     
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    timtower Moderator Moderator

  3. Offline

    Luduk

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    timtower Moderator Moderator

    Locked
    Modded servers are not supported by Bukkit
     
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