Solved AuthMe Reloaded players flying?

Discussion in 'Bukkit Help' started by CoxBlox, Oct 6, 2013.

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  1. Offline

    CoxBlox

    Hi, I have this issue with AuthMe where all new players fly on join. I've tried asking the developer for help but he doesn't seem to respond to my messages. I am absolutely sure it is AuthMe because when I removed AuthMe, players joined just fine. Here is my config:

    Code:
    DataSource:
      mySQLColumnName: username
      mySQLTablename: authme
      mySQLUsername: ######
      backend: mysql
      mySQLColumnLastLogin: lastlogin
      mySQLDatabase: ####
      mySQLPort: '####'
      mySQLColumnIp: ip
      mySQLHost: ########
      mySQLColumnPassword: password
      mySQLPassword: ########
      caching: true
      mySQLlastlocX: x
      mySQLlastlocY: y
      mySQLlastlocZ: z
      mySQLlastlocWorld: world
      mySQLColumnEmail: email
      mySQLColumnId: id
    GroupOptions:
      UnregisteredPlayerGroup: ''
      RegisteredPlayerGroup: ''
      Permissions:
        PermissionsOnJoin: []
    settings:
      sessions:
        enabled: false
        timeout: 10
        sessionExpireOnIpChange: false
      restrictions:
        allowChat: false
        allowCommands:
        - /login
        - /register
        - /l
        - /reg
        - /passpartu
        - /email
        - /captcha
        maxRegPerIp: 2
        maxNicknameLength: 16
        ForceSingleSession: true
        ForceSpawnLocOnJoinEnabled: false
        SaveQuitLocation: false
        AllowRestrictedUser: false
        AllowedRestrictedUser: []
        kickNonRegistered: false
        kickOnWrongPassword: false
        teleportUnAuthedToSpawn: true
        minNicknameLength: 3
        allowMovement: true
        timeout: 180
        allowedNicknameCharacters: '[a-zA-Z0-9_?]*'
        allowedMovementRadius: 3
        enablePasswordVerifier: false
        ProtectInventoryBeforeLogIn: true
        displayOtherAccounts: false
        ForceSpawnOnTheseWorlds:
        - world
        banUnsafedIP: false
      GameMode:
        ForceSurvivalMode: false
        ResetInventoryIfCreative: true
        ForceOnlyAfterLogin: false
      security:
        minPasswordLength: 6
        unLoggedinGroup: unLoggedinGroup
        passwordHash: SHA256
        doubleMD5SaltLength: 8
      registration:
        enabled: true
        messageInterval: 15
        force: true
        enableEmailRegistrationSystem: false
        doubleEmailCheck: false
      unrestrictions:
        UnrestrictedName: []
      messagesLanguage: en
    ExternalBoardOptions:
      mySQLColumnSalt: ''
      mySQLColumnGroup: ''
      nonActivedUserGroup: -1
      mySQLOtherUsernameColumns: []
      bCryptLog2Round: 10
    Xenoforo:
      predefinedSalt: ''
    permission:
      EnablePermissionCheck: false
    BackupSystem:
      ActivateBackup: false
      OnServerStart: false
      OnServerStop: true
      MysqlWindowsPath: C:\\Program Files\\MySQL\\MySQL Server 5.1\\
    Passpartu:
      enablePasspartu: false
    Security:
      SQLProblem:
        stopServer: true
      ReloadCommand:
        useReloadCommandSupport: true
      console:
        noConsoleSpam: true
        removePassword: true
        logConsole: false
      captcha:
        useCaptcha: true
        maxLoginTry: 3
        captchaLength: 6
    Converter:
      Rakamak:
        fileName: users.rak
        useIP: false
        ipFileName: UsersIp.rak
        newPasswordHash: SHA256
    Email:
      mailSMTP: smtp.gmail.com
      mailPort: 465
      mailAccount: ''
      mailPassword: ''
      mailSenderName: ''
      RecoveryPasswordLength: 8
      mailSubject: Your new Ijoncraft Password
      maxRegPerEmail: 1
      mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for
        the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do
        not forget to change password after login! <br /> /changepassword <generatedpass>
        newPassword'
    Hooks:
      multiverse: true
      chestshop: true
      bungeecord: false
      notifications: true
      disableSocialSpy: true
      useEssentialsMotd: false
    Performances:
      useMultiThreading: false
    
    Anyone have any ideas as to why Authme is doing this to me? I would appreciate any help you guys can offer!
     
  2. Offline

    Necrodoom

    You dont need authme since minecraft already authenticates you, so can disable it.
     
  3. Offline

    CoxBlox

    All that aside, can you help me fix the issue I'm having?

    Don't know how I fixed it, I reset config.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 4, 2016
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