So apparantly EntityDamagedByEntity is a dud - it doesn't actually work yet. Which was my only hope of having players not be able to attack one another inside towns. I can easily tell if players are in any towns or not. I just need it so when they are in a town, their attacks either get canceled, or the PvP setting is disabled somehow. If someone can help me that would be very much appreciated. I'm supposed to launch in 1 hour and I thought this would be simple.