Inactive [ADMN/SEC] AuthDB v2.3.6 - Database authentication and protection [1.1-1.4.5]

Discussion in 'Inactive/Unsupported Plugins' started by CraftFire, Mar 13, 2011.

  1. Offline

    CraftFire

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    contex

    That's an odd looking graph, would you by any chance have logs of what was happening during that graph?
    If so, PM them to me and I'll take a look at them, I sense it's a mix of MySQL and the fact that the plugin is not threaded, yet.
     
  3. Offline

    Regulus123

    Log sent.
     
  4. Offline

    samschaap

    Same issue, lag spikes on player join, it also take long to login
     
  5. Offline

    spiritx

  6. Offline

    Serios

    contex My NoLagg stats showing the same lag spikes on player join as samschaap and Regulus123, here is my graph:
    [​IMG]
    Apparently NoFloatingTrees lags even more than AuthDB, but is already out of my plugins list!
     
  7. Offline

    contex

    I'm fully aware of this now, I've worked on rewriting AuthDB from scratch and sadly I don't want to touch the current legacy as it honestly didn't turned out as I hope.
    The rewrite will have exactly the same functions (but even more), and the efficiency/performance will be improved.

    I'm sorry for any issues this has causd for you guys, and I realise it happens during a query, I'll see if there's something I can do for the legacy.
     
    dragonhib likes this.
  8. Offline

    Sketaful

    It would be great if this plugin would support custom spawns. I mean that you have one spawn for people not logged in and when they login the get tp to their last position before they logged off.

    This way you could choose to have the login-spawn in room with description about the server and on how to login and set it so people not logged in can walk around freely
     
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    contex

    That is planned in the rewrite of AuthDB, but thanks for reminding me, I'll make sure it gets implemented in the release.
     
    Sketaful likes this.
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    Serios

    contex I don't want to be unrespectful, but is it possible to combine AuthDB with Warrant functionality? Warrant is plugin that allows you to control users permission ranks in-game through forum system. Since author of Warrant will go ahead with spout and eventually rewrite the plugin to use spout system, it will be probably hard depend on spout! So it will be nice if AuthDB support ranks it will made it The Ultimate forum bridge plugin!

    Also keep the good work, and don't worry, we will wait for the rewrite, it's for good :)
     
  11. Offline

    contex

    That was the main point with the rewrite, I wanted to extend the functionality of the plugin as much as I could.
    We came up with the idea of creating a bridge from the forums/cms software to Java, see https://github.com/CraftFire/AuthAPI

    This lib allows us to do exactly what you're asking for and far more, we can create new posts, new threads, new groups, send private messages, get any relevant information about an user.
    Basically anything related to the forum/cms software.

    The plan was to release the core of AuthDB and release these extra functions as "addons" for AuthDB.
     
    Wulfspider likes this.
  12. Offline

    ApooPL

    [​IMG]

    I'm using CraftBukkit 1.2.5-R4.0 can you fix this
    Â
    ?
     
  13. Offline

    contex

    I will release a fix for that later today, (aprox 2 hours).
     
  14. Offline

    samschaap

    F5, F5, F5, F5
     
  15. Offline

    Regulus123

    May I ask what's your status on rewriting? Could give any informations about finishing it or at least making it stable? I know it's hard work and takes a lot of time but any infos would be useful.
    Cheers.
     
  16. Offline

    iKrzysiek

    When "Option to set temporary spawn location for registered players before login" will be ready? I am waiting only for it now :oops:
     
  17. Offline

    contex

    I was away due to some personal reasons and haven't been able to do much regarding AuthDB/AuthAPI, but I got that resolved and I've re-opened the project, sadly being the only Java developer on the team is a bit difficult.


    I can't give you an exact date as I'm not sure how long it will take yet, I'll make sure to make a post once I know how long approximately it's going to take to release a stable build.

    You might have to wait for a the rewrite, I'll see if I can add it to this legacy so that at least you get what you've requested, I'll work on that tommorow.
     
  18. Offline

    ksabirzyanov

    Hello! I have troubles with registering. Here is the log from server.log and from authdb's log:

    http://pastebin.com/pbNqtksk
    http://pastebin.com/nUdUtV1E
    Tried to register 2 times. Username - test. /register qwerty123 and /register qwerty123 email@email.com

    Have latest MySQL installed, db name - playerdata, i've created this db through the mysql workbench.

    Using tekkit 3.0.4 server.
     
  19. Offline

    contex

    What's the default value for the 'email' field in the table? Seems like a simliar issue that someone was having previously about default value being NOT NULL.
     
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    ApooPL

    Can I know what status have that fix ?
     
  21. Offline

    ksabirzyanov

    Thanks, i removed "email" field (i just don't need it) and problem was fixed!
     
  22. Offline

    contex

  23. Offline

    ApooPL

    Works great ! Thanks !

    [​IMG]
     
  24. Offline

    contex

    Happy to hear at least that is working, please report if there's anything else!
     
  25. Offline

    samschaap

    Is the keepalive:false lagg fixed?
     
  26. Offline

    contex

    Not yet, nor do I think it will be yet, the issue with keep-alive being false is that for every query performed it connects and closes the MySQL connection, the connection itself is what's causing the lag.

    However I'll see if I can implement some features from the rewrite, such as reconnecting. Regarding the lag when a player joins, this is caused by the plugin not being threaded, I can't promise anything but I'll see what I can do.
     
  27. Offline

    iKrzysiek

    Any changes with "Option to set temporary spawn location for registered players before login"?
     
  28. Offline

    Wulfspider

  29. Offline

    samschaap

    Hello, i'm using Authdb #256 with keepalive:false it says: Login with /login password, thats OK, because i'm registered on my forum. But with keepalive:true, it says: please register with /register password. But i'm already registered on my smf forum


    Edit: This is the stacktrace error when I tried to register: http://pastebin.com/2zs5BBtb

    Sorry for bad English ;)
     
  30. Offline

    Regulus123

    Any news?
     
  31. Offline

    MirkoKrizan

    Why is this still not fixed? Im using the same version that he is
     

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