Hello there, i am making a fully custom KitPvP server (in terms of plugins) and i was looking for a way to make a kit allowing a player to be invisible without particles arround him (that apear with normal invisibility potion) and to allow other players to hit the invisible player. What makes this different from "player#hidePlayer(Player param);" ? If a player is turn invisible with the method above, others are unable to hit him/her, this is a problem when it comes to my kit where i want a player to be fully invisible but at the same time allow others to cause damage to that player. How to do it: Code: Player p = ...; // declare your player object Entity en = (Entity) (CraftPlayer)p).getHandle(); en.setInvisible(boolean param); // make player invisible depending on provided boolean; I will make a version independed method as well. This might seem as if it is a litle util mostly useless, but in cases like the one provided avove its really helpful Also i plan on extending this thread to how to add potion effects without particles. Thanks for reading!