ActionBar Animation

Discussion in 'Plugin Development' started by ewrs, Jul 23, 2018.

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    Hello. I have a problem. In my plugin, when one player kills another, the killer shows the animation in ActionBar. All works well, but if at the same time he kills the second player, then the first animation will conflict with the second one and we will get chaos. One animation interferes with the other. I have a question, can an animation do some priority? That is, if a player killed one player and immediately killed the second player, he will be playing animation for the second player, not for the first player.

    It's possible (I saw it on the same server)

    Sorry for my english, he's not the best :(
    @Zombie_Striker do you happen to have no ideas? :(

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited: Jul 24, 2018
  2. Is there a .cancel method. If not, there must be a way to cancel it before the second animation is called
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