Code:java @EventHandlerpublic void onBlockBreak(BlockBreakEvent event) {if(event.getPlayer().isOp()){return;} if (event.isCancelled()) {Player player = event.getPlayer();Location playerLocation = player.getLocation();if (playerLocation.getY() > playerLocation.getBlockY()) {playerLocation.setX(playerLocation.getBlockX() + 0.5D);playerLocation.setZ(playerLocation.getBlockZ() + 0.5D);player.teleport(playerLocation);player.setVelocity(new Vector(0.0D, -0.1D, 0.0D));System.out.println(player.getName() + " is trying to blockglitch"); if(player.hasPermission("blockglitch.bypass"));event.setCancelled(true);} }