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Discussion in 'Plugin Development' started by elementalgodz11, Nov 9, 2013.

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  1. Offline

    elementalgodz11

  2. Offline

    TheUpdater

    must say that code is messed up :confused: dont really understand
     
  3. Offline

    Freelix2000

    if(player.isOp()){
    event.setCancelled(true);
    }else{
    //Your code here!
    }
     
  4. Offline

    Bart

    Code:java
    1.  
    2. @EventHandler
    3. public void onBlockBreak(BlockBreakEvent event) {
    4. if(event.getPlayer().isOp())
    5. {
    6. return;
    7. }
    8.  
    9. if (event.isCancelled()) {
    10. Player player = event.getPlayer();
    11. Location playerLocation = player.getLocation();
    12. if (playerLocation.getY() > playerLocation.getBlockY()) {
    13. playerLocation.setX(playerLocation.getBlockX() + 0.5D);
    14. playerLocation.setZ(playerLocation.getBlockZ() + 0.5D);
    15. player.teleport(playerLocation);
    16. player.setVelocity(new Vector(0.0D, -0.1D, 0.0D));
    17. System.out.println(player.getName() + " is trying to blockglitch");
    18.  
    19. if(player.hasPermission("blockglitch.bypass"));
    20. event.setCancelled(true);
    21. }
    22.  
    23. }
     
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