100's of "Seed" items per second.

Discussion in 'Bukkit Help' started by Zachar543, Nov 14, 2011.

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    I have noticed, after switching to build 1337, a sharp increase in lag after 15-20 minutes of playtime. I got some plugins like NoLagg to check the entity counts. I noticed that the section that is called items under "/nolagg monitor" seems to increase by 100-200 per second. When I find that there is a lot of lag and I turn this command on to find the items count is around 10,000-20,000! I remove all entities with World edit but they just keep respawning. I used MCEdit to find where all the entities were and found them all to be the seed item from long grass. A lot of them were underground and in water. They seem to be in random patches around the map. Is anyone else having this issue?
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    Someone is probably abusing WorldEdit
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    check to make sure you dont have any plugins relating to farming/seeding.
    I had a same problem, tamed wolves with no owners spawning in pairs. i found out it was RangedWolves.
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    Someone can easily worldedit seeds using //replace or //set
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    if you worldedit to much in one time with a slow computer that happens
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    @ArcheCane @md_5 Its a test server locked to only me and a friend. With me being the only one that can use it.
    I do not have a slow computer nor am I doing anything with worldedit other than removing entities.

    I found the solution. It seems to be a problem with NoLagg's item buffering / max items per chunk. After turning these features off the issues went away entirely.
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    K have fun with your server :D
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