Im making a custom items plugin that reads the item off of the config.yml file (I know its best practice to use a different file but this is a...
So, I'm using a runnable to create a particle beam starting at the player and going forwards 1 block at the angle of the player's eye at the time...
Hello! I'm trying to make items with custom stats and was wondering if there was a way to set a persistent data container in the item's recipe...
So I'm using a persistent data container to store some values And I set the namespaced key with its data type and its value successfully but I'm...
SO I'm making a plugin that uses custom item stats to deal damage to entities. I have the damage calculation done the only thing I'm trying to...
So I made this custom damage system using a database that cancels the original attack of a player if the player attacks a creeper (For test...
So I have this code for a "shotgun bow" which works perfectly but I want it to work on click instead of when an arrow gets shot so then it's...
I have a weapon with a -3.5 attack speed that strikes lightning doing 3.5 hearts of damage no matter what. I only want the weapon to be...
I'm trying to make a plugin that makes arrows explode on impact. I already made the arrows explode using ProjectileHitEvent. But, I only want...
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