@timtower Thanks you a lot for all, now it's working perfectly : )
@timtower How?
@timtower loc.add(0, 1, 0); loc.getBlock().setType(Material.PLAYER_HEAD); new BukkitRunnable() { @Override...
@timtower Okay, I'll try it later
@timtower @EventHandler public void onPlayerDeath(PlayerDeathEvent event) { Player p = event.getEntity(); Location loc =...
@timtower What do you mean with set it again later?
@timtower I tried with this: location.getBlock().setType(Material.PLAYER_HEAD) I know that's not enough information to place the head of the...
Hi, I'm having an issue while trying to spawn a player's head when they die, it only places a regular face instead of it's own face and I don't...
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