That's an interesting idea. No promises; IDK what I'm doing here but I'll mess with stuff and see how it goes.
so dropping the item won't work right, it has to stay in their inventory? What happens if their inventory is full?
So I've been messing around with this a lot recently; best way to store and receive more complicated information in YAML. Look through the...
So a couple of things: 1. Where are the plots placed? 2. Should there be a separate option for allowing friends permission to change your plot,...
Do different players have different masses, out of curiosity?
Yeah it should be okay to save it to the YamlConfiguration, but don't save that to the file until later if you even need that timer to stay...
I mean it's just letters and numbers, and then those 2 special characters (weird X and weird +). Is there something I need to change? And...
I'm trying to save a special X thing in my config yml, but I get this message when I try to save the default config.yml: [ATTACH] Should I save...
I currently have a custom one where I load it in the beginning, is that okay? I only save into that onDisable
So, is it okay to check the config's value every time (for an event that happens a lot), or should I save these values in the beginning in my...
do I have to use the player getEffectivePermissions to see all of a player's permissions?
These are permissions each server admin should be adding to a role or player, giving it to the player. To be honest it's not that big a deal if it...
Wow, fast response... The problem is that I need to show the correct value in the list in chat if the value is changed. That makes sense for...
So I have need of a permission node that is something like friends.max.30, or whatever the maximum is. I need it to be easily reactable so that if...
I will add the GUI and mysql after I make it functional; for now it's all saved in a file (friends.yml), but it's not hard to switch later. On...
Is there any other info you'd like stored about friends? Maybe they can like save notes about them or the date they added them or something like that?
Do they have health, and how do people see their own pets and their abilities? And what do they look like? Is it turn-based or just abilities on...
Do you have Vault? Can integrate with PermissionsEx directly, but Vault would be a lot easier and nicer.
I believe crouching may also work, though it would be hard to link it mixed in with mouse events. Unless I'm dumb; also possible.
Out of curiosity, if they grab armor from a chest and it equips it, where does the old armor go?
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