version?
Doesn't that method trigger playerDeathEvent?
Maybe i'm wrong but when the block is placed in the BlockPlaceEvent i would check an area , for example, a 4x4 (x,y,z) with a for loop and just...
https://bukkit.org/threads/read-me-first-plugin-requests-guide.81209/ this a plugin request sub-forum , please tell us the details of the plugin...
https://bukkit.org/threads/read-me-first-plugin-requests-guide.81209/ version? name?
is this a copy-paste of this : https://bukkit.org/threads/claim-biomes.421635/
I don't get this part
Please follow the request format , version? name?
https://drive.google.com/file/d/1l8iipPRZaoXdKVRQYmISe0pqH-3Z2sRY/view?usp=sharing There , changed the way true/false works and added tabcomplete...
https://drive.google.com/file/d/1ATZx5i3k793uiX67VSjauaNb4sbeVORQ/view?usp=sharing There you go, let me know if something is not working
Do you have any Java knowledge? I mean this is totally wrong: and the if statement as well , and your imports too...
Why they would disappear?
Be more specific, the teleport only happens form the stone plate to te gold one , or vice versa? Also generate a configuration? what for? what do...
@Bob Greg https://dev.bukkit.org/projects/enhancedenchants/files it says 1.12 and below
So i am not sure , but maybe you could get the BlockFace of the broken cocoa and the set as the BlockFace of the new one
Maybe you can use ProjectileLaunchEvent , and just get the entity who launched the projectile check if it is a player and then check if the...
Well its quiet simple , i get the matrix or the crafting grid whatever you want to call it, then for example i check if the item in the 1rst...
Well the you can try to use the event you mentioned , and #getInventory() then #getMatrix(). Now loop through the matrix and check if the items...
If i am not wrong , when you make recipe for example a ShapedRecipe , you can use recipe#setIngridient('your char here', your custom itemstack).
Well elaborate more , give us the code where you handle the config (save, reload). Main.instance.getConfig() Make a proper Main instance...
Separate names with a comma.